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With some micro, it's possible to clear a small area at the top of the Norad II ramp just large enough to fit a barracks. Once you build a barracks and start pumping out marines Duke can fight his way out by himself. Probably not the most effective option, but it can be fun to play from a different perspective. | With some micro, it's possible to clear a small area at the top of the Norad II ramp just large enough to fit a barracks. Once you build a barracks and start pumping out marines Duke can fight his way out by himself. Probably not the most effective option, but it can be fun to play from a different perspective. | ||
{{Footer Nav|game=StarCraft|prevpage=Terran mission 5: Revolution|nextpage=Terran mission 7: The Trump Card|customnext=[[../Biting the Bullet/]]}} | {{Footer Nav|game=StarCraft|prevpage=Terran mission 5: Revolution|nextpage=Terran mission 7: The Trump Card|customnext=* [[../Biting the Bullet/]]}} |