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{{Header Nav|game=Pokémon Ranger}}
{{Header Nav|game=Pokémon Ranger}}


==Back at Fall City's Base==
There is a massive outbreak of Grimer in the underground waterworks. The Grimer cannot be allowed to roam free. Capture them all!
Joel promotes you to Ranger Rank 3 for doing an excellent job with your mission! With this, you can use the Poison Poké Assist, the Psychic Poké Assist, and lastly, you'll unlock a second bar to your partner's energy gauge, meaning you can now use a more powerful assist with it.


Just then, a civil engineer runs in pushing you to the side, as he reports that the sewers, which are supposed to be clean, are full of sludge! It's infested with Grimer. Joel assigns you your next mission, to go and capture the Grimer and then deliver them to an expert Ranger that can deal with them.
==Back at Fall City's Ranger Base==
[[File:Pokemon Ranger Ranger rank level 3.jpg|thumb|250px|Level up to rank 3]]
 
Joel promotes you to Ranger Rank 3 for doing an excellent job with your mission in becalming the Machoke and helping the Fall City citizens! With this, you can use the Poison Poké Assist, the Psychic Poké Assist, and lastly, you'll unlock a second bar to your Partner Gauge, meaning you can now use a more powerful assist with it. Joel also tells you that you can add more bars at Ranger Ranks 5, 7 and 9.
 
Just after you rank up, a civil engineer runs in pushing you to the side, as he reports that the sewers, which are supposed to be clean, are full of sludge! It's infested with Grimer and he wants a Ranger to investigate. Joel says that all his Rangers are tied up so he assigns you the mission to go and capture the Grimer and then deliver them to an expert Ranger that can deal with them.


==Grimer Outbreak==
==Grimer Outbreak==
Your next mission has started, so head out of the Ranger Base and go the same way you went to the lab (just north of the Base). Go past the lab, and south to find the sewer entrance. The sewer has a good few new Pokémon to capture, starting with '''Totodile'''.
[[File:Pokemon Ranger Mission 3 start.jpg|thumb|250px|Start of of Mission 3]]
 
Your next mission has started, so head out of the Ranger Base and go the same way you went to the lab which is just up the stairs next to the Ranger Base. Go past the lab, and down at the intersection to find the waterworks entrance. Before you can delve deep into the Waterworks, you meet up with a Fall City Ranger who will take the Grimer that you capture. After talking to the Ranger go down to find a '''Totodile'''.
 
{{Pokemon Ranger/Capture|R-073}}


Pokémon in this area ('''Bold''' = New):
Capture the Totodile and keep it as having a Water Poké Assist is always handy.


{| class="wikitable" style="text-align:center"
Before you can go on and capture anything else, you'll find some puddles of sludge, and you'll find your first '''Grimer'''.  
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Totodile.png|Totodile]]'''Totodile''' || Water || [[File:Pokemon Ranger Soak Icon.png|Soak]] || 4
|-
| [[File:Pokemon Ranger Grimer.png|Grimer]]'''Grimer''' || Poison || None || 5
|-
| [[File:Pokemon Ranger Corphish.png|Corphish]]'''Corphish''' || Water || [[File:Pokemon Ranger Soak Icon.png|Soak]] || 6
|-
| [[File:Pokemon Ranger Magnemite.png|Magnemite]]Magnemite || Electric || [[File:Pokemon Ranger Recharge Icon.png|Recharge]] || 2
|-
| [[File:Pokemon Ranger Drowzee.png|Drowzee]]'''Drowzee''' || Psychic || None || 6
|-
| [[File:Pokemon Ranger Koffing.png|Koffing]]'''Koffing''' || Poison || None || 8
|-
| [[File:Pokemon Ranger Raticate.png|Raticate]]'''Raticate''' || None || [[File:Pokemon Ranger Cut Icon.png|Cut]] [[File:Pokemon Ranger Cut Icon.png|Cut]] || 5
|-
| [[File:Pokemon Ranger Croconaw.png|Croconaw]]'''Croconaw''' || Water || [[File:Pokemon Ranger Soak Icon.png|Soak]] [[File:Pokemon Ranger Soak Icon.png|Soak]] || 5
|-
| [[File:Pokemon Ranger Tangela.png|Tangela]]'''Tangela''' || Grass || [[File:Pokemon Ranger Cross Icon.png|Cross]] || 2
|-
| [[File:Pokemon Ranger Meditite.png|Meditite]]'''Meditite''' || Fighting || [[File:Pokemon Ranger Crush Icon.png|Crush]] || 4
|-
| [[File:Pokemon Ranger Magneton.png|Magneton]]'''Magneton''' || Electric || [[File:Pokemon Ranger Recharge Icon.png|Recharge]] [[File:Pokemon Ranger Recharge Icon.png|Recharge]] || 3
|-
| [[File:Pokemon Ranger Oddish.png|Oddish]]'''Oddish''' || Grass || [[File:Pokemon Ranger Cut Icon.png|Cut]] || 5
|-
| [[File:Pokemon Ranger Crawdaunt.png|Crawdaunt]]'''Crawdaunt''' || Water || [[File:Pokemon Ranger Cut Icon.png|Cut]] [[File:Pokemon Ranger Cut Icon.png|Cut]] [[File:Pokemon Ranger Cut Icon.png|Cut]] || 10
|}


Before you can go on and capture anything else, you'll find some puddles of sludge, and you'll find your first '''Grimer'''. After capturing it, the sludge will be cleared, and the Ranger that was at the entrance will come running to take the Grimer with him.
{{Pokemon Ranger/Capture|R-087}}


Heading east and south to the next screen, you'll find a few more Pokémon, including '''Corphish''' which we hadn't seen before. Notice the two metal fence gates, and how you are yet unable to clear them.
After capturing it, the sludge will be cleared, and the Ranger that was at the entrance will come running to take the Grimer with him.


Heading south and east, you'll find another pair of Grimer. Capture them and continue heading east, you'll find more new Pokémon: '''Drowzee''', '''Koffing''' and '''Raticate'''. The first two are not necessary unless you wish to fill the Browser, however you must capture a Raticate. After you do, bring it back to where you first saw Corphish, and use Raticate's Field Move to cut down one of the metal fences. Head north to the next screen. Along the way, you'll be jumped by a new Pokémon, '''Croconaw'''.
Continue following the path to the right and you will get to the next area. You'll immediately a new Pokémon, '''Corphish'''


Keep heading east to find another pair of Grimer, capture them and continue moving along to the next screen. You'll find two pipes, you can go into the on the left but it'll only allow you to catch a Drowzee and a Corphish, so head into the pipe on the right. You'll meet with Aria, who will go on ahead with her investigations. Go north out of the pipe, and down the stairs directly to the right. Dodge all the Koffing and make sure not to fall down, and climb the stairs on the right side of the room.
{{Pokemon Ranger/Capture|R-071}}


Head down the pipe on the left, save if you wish and head west and north to the next screen. Crossing the bridge and walking a bit west, you will encounter a Grimer trio. Capture them and head west to see Aria and a small post on the other side of a waterway. You'll need to find a way to cross, so go north to find '''Tangela''', a new Pokémon.
Notice the two metal fence gates to the right, and how you arent able to clear them yet.


Bring this Tangela down to the place you need to cross and use its Field Move on the post to get across. Before going any further west, go north and capture a '''Meditite'''.
Head all the way down and then go right, you'll find another pair of Grimer. Capture them and continue heading to the right to find a '''Drowzee'''.


After capturing the Meditite, jump down onto the side you were previously and go east to find a breakable wall. Use Meditite's Field Move to clear it, and go inside to find not one, but two new Pokémon, '''Magneton''' and '''Oddish'''! Keep in mind that Magneton's Field Move is an improved version of that of Magnemite and Pichu, so it may be a valuable ally to you in the future.
{{Pokemon Ranger/Capture|R-090}}


Cross once again using Tangela's Field Move in the area with the Meditite and walk into the pipe to the west. Follow its linear path until you exit. In this room, you can go to the west and find a gate that requires Raticate's Field Move to clear. Thankfully, going down the pipe to the left and straight down, ignoring the branching path to the left, will bring you to an area with another Raticate, so capture it and bring it back to that gate to clear it. If you do, you'll find another new Pokémon behind it, '''Crawdaunt'''!
Capture the Drowzee and keep it as you need its Poké Assist later on. Continue following the path right and go down the ladder to the next area. Go down the next ladder on the right and slide your way to the right without falling of the edges or you will go down a floor. Find a '''Koffing''' along the way.


After capturing it, head back into the left pipe, and this time go to the left branching path and then down, out of the pipe. Capture another trio of Grimer and head on through the area. You'll see a civil engineer getting attacked by two Grimer and a Muk. Go to him and capture all three of them in your next boss battle!
{{Pokemon Ranger/Capture|R-089}}


{| class="wikitable" style="text-align:center"
After you capture Koffing, you can release it and continue going right until you reach the other end. Go up the two ladders and you'll find a '''Raticate''' which you need to capture for its 2x [[File:Pokemon Ranger Cut Icon.png|Cut]].
! Pokémon !! Assist !! Field Move !! Loops
 
|-
{{Pokemon Ranger/Capture|R-102}}
| [[File:Pokemon Ranger Muk.png|Muk]]'''Muk''' || Poison || None || 10
 
|}
After you capture Raticate, bring it back to where you saw the metal fences, and use Raticate's Field Move to cut down one of them down. Head up to the next screen. Along the way, you'll be jumped by a new Pokémon, '''Croconaw'''.
 
{{Pokemon Ranger/Capture|R-074}}
 
Keep heading to the right to get to the nrxt area. Continue going right and you will find another pair of Grimer, capture them and continue moving along to the next screen. You'll find two pipes, going into the one on the left will allow you to catch another Drowzee and a Corphish. Capture the Drowzee as its Poké Assist is double effective on the Grimers if you are having trouble with them. Once done, head into the pipe on the right. You'll meet with Aria, who will go on ahead with her investigations on the Go-Rock Squad. Go up and out of the pipe and then go down the stairs directly to the right. Dodge all the Koffing and make sure not to fall off the edge, and then climb the ladders on the right side of the room.
 
Head down the pipe on the left, save if you wish and folliw the path to the left to get to the next area. Capture the Magnemite before the bridge and use its Electric field Move if your Styler is low. Cross the bridge and walk a bit to the left to encounter a Grimer trio. Capture them and head right to capture another Drowzee if you need it. After that, head back lefg to find Aria and a small post on the other side of a waterway. You'll need to find a way to cross, so go up to find a '''Tangela'''.
 
{{Pokemon Ranger/Capture|R-069}}
 
Bring this Tangela down to the place you need to cross and use its [[File:Pokemon Ranger Cross Icon.png|Cross]] on the post to get to the other side. Before going any further left, go up and capture a '''Meditite'''.
 
{{Pokemon Ranger/Capture|R-085}}
 
After capturing the Meditite, jump down onto the side you were previously on and go right to find a breakable wall. Use Meditite's [[File:Pokemon Ranger Crush Icon.png|Crush]] to clear it, and go inside to find not one, but two new Pokémon, '''Magneton''' and '''Oddish'''!
 
{{Pokemon Ranger/Capture|R-057|R-126}}
 
Keep in mind that Magneton's Field Move is an improved version of that of Magnemite and Pichu, so it may be a valuable ally to you in the future.
 
Cross once again by finding a Tangela by going up and then use it's Field Move. Walk into the pipe to the left. Follow its linear path until you exit. In this room, you can go to the west and find a gate that requires Raticate's Field Move to clear. Thankfully, going down the pipe to the left and straight down will bring you to an area with another Raticate, so capture it and bring it back to that gate to clear it. If you do, you'll find another new Pokémon behind it, '''Crawdaunt'''!
 
{{Pokemon Ranger/Capture|R-072}}
 
After capturing it, head back into the left pipe, and this time go to the left branching path and then down to get out of the pipe. Capture another trio of Grimer and head on through the area. You'll see a civil engineer getting attacked by two Grimer and a Muk. Head towards him and along the way you will find another Drowzee, capture it then continue to the engineer and capture all three of the Pokémon in your next boss battle!
 
{{Pokemon Ranger/Capture|R-088}}


This battle is made quite difficult by the fact that both Grimer and Muk leave poisonous tracks on the ground as they move, which hurt if you draw a line into them. To give you an easier time on this fight, you can capture the Drowzee that appears a bit before this battle and use its Assist, as the Psychic Assist levitates the Pokémon in the air for a little while allowing for a much easier capture. Otherwise you can also attempt to use your partner's Assist to paralyze them all, but if you do make sure they are together as it may be difficult to draw loops around them if they are not.
This battle is made quite difficult by the fact that both Grimer and Muk leave poisonous tracks on the ground as they move, which hurt if you draw a line into them. To give you an easier time on this fight, you can capture the Drowzee that appears a bit before this battle and use its Assist, as the Psychic Assist levitates the Pokémon in the air for a little while allowing for a much easier capture. Otherwise you can also attempt to use your partner's Assist to paralyze them all, but if you do make sure they are together as it may be difficult to draw loops around them if they are not.


Once you've captured all three, it'll be...
Once you've captured all three, it'll be...
[[File:Pokemon Ranger Mission 3 finish.jpg|thumb|250px|Completion of Mission 3]]


'''Mission clear!'''
'''Mission clear!'''
Aria will meet up with you, advising that you should go report that you've cleared out all the sludge from the waterways, so you both head out, as a Go-Rock grunt watches on as their plans fail yet again.


{{Footer Nav|game=Pokémon Ranger|prevpage=Fall City Case Log|nextpage=Where's Politoed?}}
{{Footer Nav|game=Pokémon Ranger|prevpage=Fall City Case Log|nextpage=Where's Politoed?}}

Latest revision as of 02:52, 23 May 2024

There is a massive outbreak of Grimer in the underground waterworks. The Grimer cannot be allowed to roam free. Capture them all!

Back at Fall City's Ranger Base[edit | edit source]

Level up to rank 3

Joel promotes you to Ranger Rank 3 for doing an excellent job with your mission in becalming the Machoke and helping the Fall City citizens! With this, you can use the Poison Poké Assist, the Psychic Poké Assist, and lastly, you'll unlock a second bar to your Partner Gauge, meaning you can now use a more powerful assist with it. Joel also tells you that you can add more bars at Ranger Ranks 5, 7 and 9.

Just after you rank up, a civil engineer runs in pushing you to the side, as he reports that the sewers, which are supposed to be clean, are full of sludge! It's infested with Grimer and he wants a Ranger to investigate. Joel says that all his Rangers are tied up so he assigns you the mission to go and capture the Grimer and then deliver them to an expert Ranger that can deal with them.

Grimer Outbreak[edit | edit source]

Start of of Mission 3

Your next mission has started, so head out of the Ranger Base and go the same way you went to the lab which is just up the stairs next to the Ranger Base. Go past the lab, and down at the intersection to find the waterworks entrance. Before you can delve deep into the Waterworks, you meet up with a Fall City Ranger who will take the Grimer that you capture. After talking to the Ranger go down to find a Totodile.

PokémonField MovePoké AssistLoops
Totodile TotodileSoak Water4

Capture the Totodile and keep it as having a Water Poké Assist is always handy.

Before you can go on and capture anything else, you'll find some puddles of sludge, and you'll find your first Grimer.

PokémonField MovePoké AssistLoops
Grimer GrimerNonePoison5

After capturing it, the sludge will be cleared, and the Ranger that was at the entrance will come running to take the Grimer with him.

Continue following the path to the right and you will get to the next area. You'll immediately a new Pokémon, Corphish

PokémonField MovePoké AssistLoops
Corphish CorphishSoak Water6

Notice the two metal fence gates to the right, and how you arent able to clear them yet.

Head all the way down and then go right, you'll find another pair of Grimer. Capture them and continue heading to the right to find a Drowzee.

PokémonField MovePoké AssistLoops
Drowzee DrowzeeNonePsychic6

Capture the Drowzee and keep it as you need its Poké Assist later on. Continue following the path right and go down the ladder to the next area. Go down the next ladder on the right and slide your way to the right without falling of the edges or you will go down a floor. Find a Koffing along the way.

PokémonField MovePoké AssistLoops
Koffing KoffingNonePoison8

After you capture Koffing, you can release it and continue going right until you reach the other end. Go up the two ladders and you'll find a Raticate which you need to capture for its 2x Cut.

PokémonField MovePoké AssistLoops
Raticate RaticateCut Cut Normal5

After you capture Raticate, bring it back to where you saw the metal fences, and use Raticate's Field Move to cut down one of them down. Head up to the next screen. Along the way, you'll be jumped by a new Pokémon, Croconaw.

PokémonField MovePoké AssistLoops
Croconaw CroconawSoak Soak Water5

Keep heading to the right to get to the nrxt area. Continue going right and you will find another pair of Grimer, capture them and continue moving along to the next screen. You'll find two pipes, going into the one on the left will allow you to catch another Drowzee and a Corphish. Capture the Drowzee as its Poké Assist is double effective on the Grimers if you are having trouble with them. Once done, head into the pipe on the right. You'll meet with Aria, who will go on ahead with her investigations on the Go-Rock Squad. Go up and out of the pipe and then go down the stairs directly to the right. Dodge all the Koffing and make sure not to fall off the edge, and then climb the ladders on the right side of the room.

Head down the pipe on the left, save if you wish and folliw the path to the left to get to the next area. Capture the Magnemite before the bridge and use its Electric field Move if your Styler is low. Cross the bridge and walk a bit to the left to encounter a Grimer trio. Capture them and head right to capture another Drowzee if you need it. After that, head back lefg to find Aria and a small post on the other side of a waterway. You'll need to find a way to cross, so go up to find a Tangela.

PokémonField MovePoké AssistLoops
Tangela TangelaCross Grass2

Bring this Tangela down to the place you need to cross and use its Cross on the post to get to the other side. Before going any further left, go up and capture a Meditite.

PokémonField MovePoké AssistLoops
Meditite MedititeCrush Fighting4

After capturing the Meditite, jump down onto the side you were previously on and go right to find a breakable wall. Use Meditite's Crush to clear it, and go inside to find not one, but two new Pokémon, Magneton and Oddish!

PokémonField MovePoké AssistLoops
Magneton MagnetonRecharge Recharge Electric3
Oddish OddishCut Grass5

Keep in mind that Magneton's Field Move is an improved version of that of Magnemite and Pichu, so it may be a valuable ally to you in the future.

Cross once again by finding a Tangela by going up and then use it's Field Move. Walk into the pipe to the left. Follow its linear path until you exit. In this room, you can go to the west and find a gate that requires Raticate's Field Move to clear. Thankfully, going down the pipe to the left and straight down will bring you to an area with another Raticate, so capture it and bring it back to that gate to clear it. If you do, you'll find another new Pokémon behind it, Crawdaunt!

PokémonField MovePoké AssistLoops
Crawdaunt CrawdauntCut Cut Cut Water10

After capturing it, head back into the left pipe, and this time go to the left branching path and then down to get out of the pipe. Capture another trio of Grimer and head on through the area. You'll see a civil engineer getting attacked by two Grimer and a Muk. Head towards him and along the way you will find another Drowzee, capture it then continue to the engineer and capture all three of the Pokémon in your next boss battle!

PokémonField MovePoké AssistLoops
Muk MukNonePoison10

This battle is made quite difficult by the fact that both Grimer and Muk leave poisonous tracks on the ground as they move, which hurt if you draw a line into them. To give you an easier time on this fight, you can capture the Drowzee that appears a bit before this battle and use its Assist, as the Psychic Assist levitates the Pokémon in the air for a little while allowing for a much easier capture. Otherwise you can also attempt to use your partner's Assist to paralyze them all, but if you do make sure they are together as it may be difficult to draw loops around them if they are not.

Once you've captured all three, it'll be...

Completion of Mission 3

Mission clear!