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(AGN -> HN, back -> prev :Community Issues, Replaced: backpage → prevpage AWB) |
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{{Header Nav|game=Capcom vs. SNK 2}} | {{Header Nav|game=Capcom vs. SNK 2}} | ||
''Note that all controls can be customized.'' | {{needcontrols|Xbox}} | ||
This page contains information about the alternate control schemes available with the [[Nintendo GameCube]] and [[Xbox]] versions of Capcom vs. SNK 2 EO. The [[Sega Dreamcast]] and [[PlayStation 2]] versions do not have an EO option, and may only be played with a regular control scheme. ''Note that all controls can be customized.'' | |||
==GameCube== | ==GameCube== | ||
*{{gc|Z}} - Taunts. | *{{gc|Z}} - Taunts. | ||
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*{{gc|A}} - [[Image:Arcade-Button-MKick.png]] | *{{gc|A}} - [[Image:Arcade-Button-MKick.png]] | ||
*{{gc|L}} - [[Image:Arcade-Button-HKick.png]] | *{{gc|L}} - [[Image:Arcade-Button-HKick.png]] | ||
==Xbox== | ==Xbox== | ||
{{Footer Nav|game=Capcom vs. SNK 2|prevpage= | {{Footer Nav|game=Capcom vs. SNK 2|prevpage=Walkthrough}} |
Revision as of 01:32, 26 November 2007
This page contains information about the alternate control schemes available with the Nintendo GameCube and Xbox versions of Capcom vs. SNK 2 EO. The Sega Dreamcast and PlayStation 2 versions do not have an EO option, and may only be played with a regular control scheme. Note that all controls can be customized.
GameCube
GC-Ism
Note P and K grooves have no additional buttons like the other grooves.
- - Moves character.
- - Performs a move based on character, direction and amount tilted.
- - Tactical.
- - Punch.
- - Kick.