From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(I have added two moves)
(switch to movelist template)
Line 1: Line 1:
{{stub}}
{{Header Nav|game=Little Fighter}}
{{Header Nav|game=Little Fighter}}
==Little Fighter==
{{:Little Fighter/Dennis}}


==Little Fighter 2==
==[[Little Fighter]]==
{{:Little Fighter 2/Dennis}}
{{Movelist|Little Fighter|Moves|[[Little Fighter/Dennis|Dennis]]}}
 
==[[Little Fighter 2]]==
{{Movelist|Little Fighter 2|Moves|[[Little Fighter/Dennis|Dennis]]}}


;Energy Blast
;Energy Blast
Line 13: Line 13:
Dennis kicks out in front of him, ending with a kick that slams the enemy into the ground. This move is good for the hit-and-run approach.  
Dennis kicks out in front of him, ending with a kick that slams the enemy into the ground. This move is good for the hit-and-run approach.  


{{Footer Nav|game=Little Fighter|prevpage=Characters/Woody|prevname=Woody|nextpage=Characters/Freeze|nextname=Freeze}}
{{Footer Nav|game=Little Fighter|prevpage=Woody|nextpage=Freeze}}
[[Category:Character move lists]]

Revision as of 18:27, 26 July 2016

Little Fighter

Name Input MP Cost
Ball 10
Grab 20
Spinkick 70

Little Fighter 2

Name Input MP Cost
Energy Blast + + (+ + ...) 10
Strafe + + 15
Whirlwind Kick + + 15 + ...
Chasing Blast + + 20
Energy Blast

Dennis fires balls of energy in front of him. This move is similar to Energy Blast used by Davis, but he summons less of them and they are more spread out. This attack works best at close range, as all of the shots are more likely to hit.

Strafe

Dennis kicks out in front of him, ending with a kick that slams the enemy into the ground. This move is good for the hit-and-run approach.