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(→‎12,000 B.C.: added dalton plus)
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!Name!!Type!!HP!!Weakness!!Charmable Items!!Drops!!Info!!XP!!TP!!GP
!Name!!Type!!HP!!Weakness!!Charmable Items!!Drops!!Info!!XP!!TP!!GP
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|'''Dalton'''||N,R||± 3000||Power Meal||??||??||??||1000||30||2500
|'''Dalton'''||N,R||± 3000||N/A||Power Meal||??||??||1000||30||2500
|-style="background:#f0f8ff"
|-style="background:#f0f8ff"
|'''Dalton Plus'''||N,R||Less than 4894||N/A||Power Meal||??||Kills himself on defeat.||2500||40||2000
|-
|'''Giga Gaia'''||N,R||??||Speed Tab||??||??||??||3000||30||3000
|'''Giga Gaia'''||N,R||??||Speed Tab||??||??||??||3000||30||3000
|-
|-

Revision as of 04:20, 7 March 2007

Template:All Game Nav

Listed by time period and location.

Key

Type

The three plot types of enemies in the game are:

  • Required (Bosses/Plot progressors) (R)
  • Non-Required (Monsters/normal mobs) (NR)
  • Failable (Bosses that you can die to and still progress the game) (FL)

The miscellaneus types of enemies are:

  • Normal (N)
  • Magic (M)

Weakness

The types of weaknesses are:
(N/A is used in place of enemies with no weakness)

  • Physical/Non-Elemental
  • Magic
  • Fire
  • Lightning
  • Water/Ice
  • Shadow

65,000,000 B.C.

Name Type HP Weakness Charmable Items Drops Info XP TP GP
Amphibite N,NR 100 N/A 2xHorn N/A
Anion N,NR 152 N/A N/A 2xFeather
Avian Rex N,NR 327 Lightning N/A 1xFeather
Azala N,R ± 2500 Water 1xShield N/A
Black Tyrano N,R 10,500 N/A, Physical 1xMagic Tab N/A 1800 25 0
Cave Ape N,NR 436 N/A 1xFang 1xFang
Croaker N,NR 100 N/A 2xFang N/A
Evil Weevil N,NR,M 158 Magic 1xDream Gun 1xFeather
Fly Trap N,NR 316 N/A 1xDream Bow 1xPetal
Gold Eaglet N,NR 400 N/A 1xEther 1xFeather If damaged badly, will transform into Red Eaglet.
Kilwala N,NR 160 N/A 1xPetal 1xPetal
Megasaur N,NR 830 Lightning 1xA.Blade 1xFang Lightning will stun it temporarily, also lowering its defense.
Nizbel N,R ± 4000 Lightning 1xThirdEye N/A Lightning stuns, will release energy if given time to do so.
Nizbel II N,R ± 6500 Lightning 1xThirdEye N/A Lightning decreases defense power, will release energy if given time to do so. Non-Lightning increases defense power. 880 15 0
Nu N,NR 1234 N/A 1xMop ??
Pahoehoe N,NR 250 N/A 1xPetal 1xPetal
Rain Frog N,NR 100 N/A N/A 2xFang
Reptite B N,NR 336 Magic 1xMid Tonic 1xMid Tonic
Reptite G N,NR 92 Magic 1xMagma Hand 1xPetal
Runner N,NR 196 Fire 1xHorn 1xHorn
Shist N,NR 250 N/A 1xPetal 1xPetal
Shitake N,NR 158 Magic 1xPetal 1xPetal
Terrasaur N,NR 1090 Lightning 1xLapis N/A 253 4 0
Volcano N,NR 257 Water 1xLapis N/A
Winged Ape N,NR 450 N/A 1xRuby Vest 1xFang

12,000 B.C.

Name Type HP Weakness Charmable Items Drops Info XP TP GP
Dalton N,R ± 3000 N/A Power Meal ?? ?? 1000 30 2500
Dalton Plus N,R Less than 4894 N/A Power Meal ?? Kills himself on defeat. 2500 40 2000
Giga Gaia N,R ?? Speed Tab ?? ?? ?? 3000 30 3000
Golem N,FL,R ?? ?? ?? ?? 2x Golem Boss non-failable. 1000 35 2000
Nu N,NR ?? Mop 1xMagic Tab/1xSpeed Tab ?? ?? 124 15 0
Golem Boss N,R ?? ?? ?? ?? Scared of Heights 2500 40 2000

600 A.D.

Truce Canyon

1st Time

  • Blue Imp:
  • Roly: 24HP, 3EXP, 1TP, 25G. Chance of dropping Tonic.

Post Cathedral

  • Green Imp: 32HP, 4EXP, 1TP, 24G. Chance of dropping Tonic.
  • Roly: 24HP, 3EXP, 1TP, 25G. Chance of dropping Tonic.
  • Roly Rider: 30HP, 5EXP, 2TP, 40G.
  • Poly: 99HP, 7EXP, 2TP, 35G. Retaliates against normal attacks. Chance of dropping Ether.

Post Return via Gate

  • Green Imp: 32HP, 4EXP, 1TP, 24G.
  • Imp Ace: 11EXP, 1TP, 45G.
  • Roly Rider: 30HP, 5EXP, 2TP, 40G.

Guardia Forest

  • Blue Eaglet: 16HP, 3EXP, 1TP, 32G. Chance of dropping Heal.
  • Green Imp: 32HP, 4EXP, 1TP, 24G.
  • Roly: 24HP, 3EXP, 1TP, 25G. Chance of dropping Tonic.
  • Roly Rider: 30HP, 5EXP, 2TP, 40G.

Cathedral

  • Diablos: 50HP, 10EXP, 1TP, 60G.
  • Gnasher: 90HP, 8EXP, 1TP, 70G. Chance of dropping Revive.
  • Hench: 49HP, 11EXP, 135G. Strong against normal attacks.
  • Mad Bat: 18HP, 6EXP, 75G. High evade.
  • Naga-ette: 60HP, 8EXP, 80G. Can cast slow (triple heart). Weak against Fire.
  • Yakra: 920HP, 50EXP, 600G.

Magus's Lair

  • Hench
  • Sorcerer
  • Vamp
  • Flea
  • Slash
  • Ozzy
  • Magus - 1500XP, 15TP, 3000G

1000 A.D.

Millenial Fair

  • Gato: 10EXP, 1TP, 15 Silver Points

Guardia Forest

  • Avian Chaos: 4EXP, 1TP, 18G.
  • Beetle: 3EXP, 1TP, 15G.
  • Hetake: 3EXP, 1TP, 16G. Chance of dropping Tonic.

Prison

  • Blue Shield: 11EXP, 45G. Chance of dropping Tonic. High defense when guarding.
  • Decedent: 12EXP, 90G.
  • Dragon Tank: 40EXP, 500G.
  • Guard: 10EXP, 70G. Chance of dropping Tonic.
  • Omnicrone: 22EXP, 55G. Chance of dropping Ether.