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{{Infobox | {{Infobox | ||
|title=Doom 4 | |title=Doom 4 | ||
|image= | |image=Future box art.png | ||
|developer=[[id Software]] | |developer=[[id Software]] | ||
|publisher= | |publisher= | ||
|engine=[[id Tech 5]] | |engine=[[id Tech 5]] | ||
|genre=[[FPS]] | |genre=[[FPS]] | ||
|systems=[[PlayStation 3]], [[Xbox 360]], [[Windows]] | |systems=[[PlayStation 3]], [[Xbox 360]], [[Windows]] | ||
|modes=[[Single player]], [[Multiplayer]] | |||
|released={{rd|2009}} | |released={{rd|2009}} | ||
|preceded by=[[Doom 3]] | |preceded by=[[Doom 3]] | ||
|series=Doom | |series=Doom | ||
}} | }} | ||
'''Doom 4''' is the upcoming installment of the {{c|Doom}} series by [[id Software]]. The game is neither a sequel to [[Doom 3]] nor a new beginning of the franchise. It will use the company's new [[id Tech 5]] engine and was announced as in production on [[May 7]], [[2008]], following speculation by John Carmack at QuakeCon on [[August 3]], [[2007]]. As with previous Doom games, Doom 4 will primarily be a showcase for the computers, with John Carmack stating that the [[PC]] version of Doom 4 will look significantly better than the console versions due to the power of high-end computer hardware. | |||
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On [[April 10]], [[2009]] GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 is "deep in development", he states however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 is "a sequel? A reboot? A prequel?" and his response is "Gosh, that's actually an excellent question. It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my ass kicked when I got back. So I'll just have to leave it at that." | |||
{{ToC}} | {{ToC}} | ||
[[Category:id Software]] | [[Category:id Software]] | ||
[[Category:PlayStation 3]] | [[Category:PlayStation 3]] | ||
[[Category:Xbox 360]] | [[Category:Xbox 360]] |
Revision as of 01:29, 14 May 2009
Template:Infobox Doom 4 is the upcoming installment of the Doom series by id Software. The game is neither a sequel to Doom 3 nor a new beginning of the franchise. It will use the company's new id Tech 5 engine and was announced as in production on May 7, 2008, following speculation by John Carmack at QuakeCon on August 3, 2007. As with previous Doom games, Doom 4 will primarily be a showcase for the computers, with John Carmack stating that the PC version of Doom 4 will look significantly better than the console versions due to the power of high-end computer hardware.
On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 is "deep in development", he states however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 is "a sequel? A reboot? A prequel?" and his response is "Gosh, that's actually an excellent question. It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my ass kicked when I got back. So I'll just have to leave it at that."