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Latest revision as of 18:39, 26 July 2016

Little Fighter[edit | edit source]

Name Input MP Cost
Fireball 10
Explode 40
Charge 70

Little Fighter 2[edit | edit source]

Name Input MP Cost
Fire Ball + + (+ + ...) 15
Blaze + + 15 + ...
Inferno + + 30 + ...
Explosion + + 60 (+ 8HP)
Fuse Run to Freeze when both characters have less than 33% HP 0
Fire Ball

Firen throws fireballs (up to three in a row) in a straight line. These fireballs are fast and hard to avoid. This can be used for dominoes (fire can knock people down in scorch mode for a short time. When this happens, anyone hit by this person (friend or foe) will be knocked down and enter scorch mode) or repelling (Fire Ball can throw people backwards). This is a good counter for Ice Blast.

Blaze

Firen ignites and runs, leaving a trail of fire behind him. You can control his vertical movement but to change his horizontal movement you have to stop the blaze. Note that if you press  F6  (unlimited MP) that the blaze will stop after a while and the you can only stop it otherwise by pressing the button.

Inferno

Firen sends a wave of fire in front of him, hitting foes in front. This in one of the best defensive moves in the game, next to the palm attacks cast by Henry, Louis, LouisEX and Monk as it can block things like Energy Disk and Tiger Dash. If you press  F6  this attack will last a long time, making it even more powerful. One of its weaknesses is that you are vulnerable from behind. This move also does not work against moves like Critical Shot.

Explosion