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== Strategy ==
== Strategy ==
You start the mission with Arthas (who should be at Level 3), Jaina -- another hero (who will start at Level 1) -- two Footmen and one Captain.  Note that Heroes are limited to advancing beyond a certain experience level on each game level.  In this case, the maximum level Level 4, meaning the Arthas can only advance one level, while Jaina can in theory advance three (although it's unlikely that you'll get that far).


If you watched the introduction scene, you saw Jaina fending off some Ogres.  If you head East, you'll find them.  Move in small increments, until you spot one of the Ogres.  It's best to split them up and take them on one at a time, given your party's small size.  Also try to have Arthas taking most of the damage.  You'll see the first one, a Level 3 Ogre Warrior, at a junction that leads to the South.  The  other Level 3 Warrior might come at from the West during this skirmish, but fortunately this is the one that received the damage from Jaina's earlier attacks, and he'll fall easily.
The last Ogre is to the south, and this is a Level 5 Ogre Mauler.  He'll drop a Potion of Healing, which you can use if Arthas was the one taking the beating.  Also look for a sheep in this area; kill it, and it'll drop a Bracer of Agility +1.
Head back to where you started, and follow the path North-West.  You'll meet a Villager, Stacie, who will tell you that something is amiss as the bridge.  Follow the path until you get to the bridge, where Achilles, another Villager, will tell you that the bridge is impassable, but there is another way across the river.  Follow the path to the East, and you'll soon see the path Achilles was talking about.  However, the Villagers need you at the moment, so run to their aid.
There are five Level 1 Bandits raiding the Village.  Use the usual tactic of focusing your attacks and Arthas' Holy Light.  You may also want to try out Jaina's Water Elemental here.  You'll receive a Potion of Greater Healing as a reward.
Before heading into the river, make sure to find Alric the Villager to the east of the river entrance, who will enlist you for an optional quest -- to find the Fountain of Health.  You'll see a blip on your mini map, so you've technically already found it, you just need to get there.  This quest doesn't do much other than lead you to a Fountain of Health, which is never a bad thing.
Head North into the river, and two Level 1 Murloc Tiderunners will greet you.  They'll fall easily, and continue North to a small island.  There are three more Tiderunners plus a Level 3 Murloc Huntsman.  As usual, focus your attacks, starting with the Huntsman.  When the island is clear, turn your attacks to the Murloc hut at the North end of the island.  You will receive a Maul of Strength +1 for your time.


== Treasures ==
== Treasures ==

Revision as of 20:01, 10 December 2006

Template:All Game Nav

Chapter Introduction

Three days later in Alterac, Arthas and his men wait near a crossroads along the King's Road.

Mission Objectives

  • Main Quest: Investigate Villages
    • Explore the Countryside
    • Arthas must survive
    • Jaina must survive
  • Main Quest: Grain Warehouse
    • Destroy the Grain Warehouse
  • Optional Quest: Fountain of Health
    • Find the Fountain of Health

Summary

Strategy

You start the mission with Arthas (who should be at Level 3), Jaina -- another hero (who will start at Level 1) -- two Footmen and one Captain. Note that Heroes are limited to advancing beyond a certain experience level on each game level. In this case, the maximum level Level 4, meaning the Arthas can only advance one level, while Jaina can in theory advance three (although it's unlikely that you'll get that far).

If you watched the introduction scene, you saw Jaina fending off some Ogres. If you head East, you'll find them. Move in small increments, until you spot one of the Ogres. It's best to split them up and take them on one at a time, given your party's small size. Also try to have Arthas taking most of the damage. You'll see the first one, a Level 3 Ogre Warrior, at a junction that leads to the South. The other Level 3 Warrior might come at from the West during this skirmish, but fortunately this is the one that received the damage from Jaina's earlier attacks, and he'll fall easily.

The last Ogre is to the south, and this is a Level 5 Ogre Mauler. He'll drop a Potion of Healing, which you can use if Arthas was the one taking the beating. Also look for a sheep in this area; kill it, and it'll drop a Bracer of Agility +1.

Head back to where you started, and follow the path North-West. You'll meet a Villager, Stacie, who will tell you that something is amiss as the bridge. Follow the path until you get to the bridge, where Achilles, another Villager, will tell you that the bridge is impassable, but there is another way across the river. Follow the path to the East, and you'll soon see the path Achilles was talking about. However, the Villagers need you at the moment, so run to their aid.

There are five Level 1 Bandits raiding the Village. Use the usual tactic of focusing your attacks and Arthas' Holy Light. You may also want to try out Jaina's Water Elemental here. You'll receive a Potion of Greater Healing as a reward.

Before heading into the river, make sure to find Alric the Villager to the east of the river entrance, who will enlist you for an optional quest -- to find the Fountain of Health. You'll see a blip on your mini map, so you've technically already found it, you just need to get there. This quest doesn't do much other than lead you to a Fountain of Health, which is never a bad thing.

Head North into the river, and two Level 1 Murloc Tiderunners will greet you. They'll fall easily, and continue North to a small island. There are three more Tiderunners plus a Level 3 Murloc Huntsman. As usual, focus your attacks, starting with the Huntsman. When the island is clear, turn your attacks to the Murloc hut at the North end of the island. You will receive a Maul of Strength +1 for your time.

Treasures

The Ogre Mauler near your start carries a Potion of Healing

The sheep in the same vicinity carries a Bracer of Agility +1

Defeating the Bandits will yield a reward of a Potion of Greater Healing

The Murloc hut on the first island as you cross the river hides a Maul of Strength +1

The Bandit tent on the last island of the river hides a Scroll of Protection

There is a Mantle of Intelligence +3 to the West of where you find the Mortar Team

Points of Interest

After you meet Stacie, there is a group of women along the path, one of whom is named Marie Claire Antoinette

Between the bridge and the entrance to the river, there is a male villager named Garglemel