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Listed by time period and location.

65,000,000 B.C.

Name HP Weakness Charmable Items Drops Info XP TP GP
Amphibite 100 N/A 2xHorn N/A
Anion 152 N/A N/A 2xFeather
Avian Rex 327 Lightning N/A 1xFeather
Azala ± 2500 Water 1xShield N/A
Black Tyrano 10,500 N/A 1xMagic Tab N/A
Cave Ape 436 N/A 1xFang 1xFang
Croaker 100 N/A 2xFang N/A
Evil Weevil 158 Magic 1xDream Gun 1xFeather
Fly Trap 316 N/A 1xDream Bow 1xPetal
Gold Eaglet 400 N/A 1xEther 1xFeather If damaged badly, will transform into Red Eaglet.
Kilwala 160 N/A 1xPetal 1xPetal
Megasaur 830 Lightning 1xA.Blade 1xFang Lightning will stun it temporarily, also lowering its defense.
Nizbel ± 4000 Lightning 1xThirdEye N/A Lightning stuns, will release energy if given time to do so.
Nizbel II ± 6500 Lightning 1xThirdEye N/A Lightning decreases defense power, will release energy if given time to do so. Non-Lightning increases defense power. 880 15 0
Nu 1234 N/A 1xMop ??
Pahoehoe 250 N/A 1xPetal 1xPetal
Rain Frog 100 N/A N/A 2xFang
Reptite B 336 Magic 1xMid Tonic 1xMid Tonic
Reptite G 92 Magic 1xMagma Hand 1xPetal
Runner 196 Fire 1xHorn 1xHorn
Shist 250 N/A 1xPetal 1xPetal
Shitake 158 Magic 1xPetal 1xPetal
Terrasaur 1090 Lightning 1xLapis N/A 253 4 0
Volcano 257 Water 1xLapis N/A
Winged Ape 450 N/A 1xRuby Vest 1xFang

600 A.D.

Truce Canyon

1st Time

  • Blue Imp:
  • Roly: 24HP, 3EXP, 1TP, 25G. Chance of dropping Tonic.

Post Cathedral

  • Green Imp: 32HP, 4EXP, 1TP, 24G. Chance of dropping Tonic.
  • Roly: 24HP, 3EXP, 1TP, 25G. Chance of dropping Tonic.
  • Roly Rider: 30HP, 5EXP, 2TP, 40G.
  • Poly: 99HP, 7EXP, 2TP, 35G. Retaliates against normal attacks. Chance of dropping Ether.

Post Return via Gate

  • Green Imp: 32HP, 4EXP, 1TP, 24G.
  • Imp Ace: 11EXP, 1TP, 45G.
  • Roly Rider: 30HP, 5EXP, 2TP, 40G.

Guardia Forest

  • Blue Eaglet: 16HP, 3EXP, 1TP, 32G. Chance of dropping Heal.
  • Green Imp: 32HP, 4EXP, 1TP, 24G.
  • Roly: 24HP, 3EXP, 1TP, 25G. Chance of dropping Tonic.
  • Roly Rider: 30HP, 5EXP, 2TP, 40G.

Cathedral

  • Diablos: 50HP, 10EXP, 1TP, 60G.
  • Gnasher: 90HP, 8EXP, 1TP, 70G. Chance of dropping Revive.
  • Hench: 49HP, 11EXP, 135G. Strong against normal attacks.
  • Mad Bat: 18HP, 6EXP, 75G. High evade.
  • Naga-ette: 60HP, 8EXP, 80G. Can cast slow (triple heart). Weak against Fire.
  • Yakra: 920HP, 50EXP, 600G.

Magus's Lair

  • Hench
  • Sorcerer
  • Vamp
  • Flea
  • Slash
  • Ozzy
  • Magus - 1500XP, 15TP, 3000G

1000 A.D.

Millenial Fair

  • Gato: 10EXP, 1TP, 15 Silver Points

Guardia Forest

  • Avian Chaos: 4EXP, 1TP, 18G.
  • Beetle: 3EXP, 1TP, 15G.
  • Hetake: 3EXP, 1TP, 16G. Chance of dropping Tonic.

Prison

  • Blue Shield: 11EXP, 45G. Chance of dropping Tonic. High defense when guarding.
  • Decedent: 12EXP, 90G.
  • Dragon Tank: 40EXP, 500G.
  • Guard: 10EXP, 70G. Chance of dropping Tonic.
  • Omnicrone: 22EXP, 55G. Chance of dropping Ether.