From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 21:56, 23 September 2005 by BigCow (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Chrono Trigger > Chapter 4: We're Back! (1000 A.D. first time)

You'll pop back into the present at the Millenial Fair, right where you left off. Lucca will leave, and ask you to escort Marle back to the castle. You can buy some more weapons and armor while you're in the area but it probably won't be neccessary and you'll find a Lode Sword soon anyway. You can also go back through the gate to 600 A.D. if you really want but it'll be just the same as you left it.

This is your last chance to take care of things at the fairgrounds, see Chapter 1 for a list of things you can do to affect the outcome of your upcoming trial. When you're ready, head over to Guardia forest, 400 years older than when you last left it. Search the bottom right area for a power tab, your third one so far.

As for how things break down at the trial, this is the best that I've been able to determine so far:

  • 1st Juror: Guilty if you claim the fortune tempted you just a little bit OR if you tried to sell the pendant.
  • 2nd Juror: Some guides claim this juror is glitched and randomly votes guilty or not guilty. He has a reputation for voting guilty on me when I did everything right, although sometimes he gets it right.
  • 3rd Juror:
  • 4th Juror: Guilty if you admit the fortune tempted you.
  • 5th Juror: Guilty if you admit the fortune tempted you.
  • 6th Juror: Guilty if you stole the man's lunch.
  • 7th Juror: Guilty if you lied at any point in the trial, either by claiming Marle started it, or by claiming you never stole anything when you did. He doesn't seem to vote Guilty if you lied about not being tempted however when you tried to sell the pendant. Also if you lie twice he still votes guilty and no one else.

(If you'd like to help me fill in this section, one thing I should have done was go through the millenial fair the first time without rescuing the little girl's cat and doing everything else right, then experimenting as to how the jurors vote depending upon whether or not you rescued the cat. Also testing to see which one the "kidnapper" line applies to and how picking up the pendant first affects things would be probably complete the set.)

Anyway, to summarize what you need to do:

  • Rescue the little girl's cat.
  • Don't eat the lunch.
  • Don't drag Marle away from the candy booth
  • Don't try to sell her pendant
  • Talk to her before picking up her pendant
  • Tell the truth during the trial, say "Marle did it."
  • Say you weren't tempted by the fortune at all

This doesn't always cover things completely since the second juror may not be reliable, and regardless of what happens at the trial you'll still be sent to prison where the chancellor will change your verdict if he doesn't like it. If you get four innocent jurors, a bare majority, you'll have a gift of one ether waiting in prison. If you get five innocent, you'll get three ethers. Six innocent jurors, 5 ethers, and if all seven vote innocent you'll get 7 ethers.

Challenging Lavos

In a New Game + once again, as soon as you hop back into the present you can step on the right telepod to warp to fight Lavos. Beat him now and you'll see the Frog Ending. You'll only have Crono and Marle to work with so it will be a tough one. The ending basically shows what might have happened if you left 600 A.D. for good at that point, King Guardia got sick not too much later, and Frog might have returned to marry Leene.

Continue to Chapter 5: The Trial (1000 A.D. second time)