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Revision as of 15:41, 20 December 2009 by Chalkwriter (talk | contribs) (I have added match-ups)
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Ness
Ness needs to be unlocked.

Ness is the 13-year-old psychic boy who is the hero of EarthBound on the SNES. Although he is small, he can be very docile when used correctly. Especially his PK lightning. Aim the PK lightning to ness and blast him through enemies. This attack will kill anyone who is 50%+ it is much harder to control than lucas's. His PK Flash is used for people who are caught off guard and people who are falling down. It also finishes people who are 50%+ in other words, great for 2 on 2.

Standard Attacks

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Attack Info
A button 2 button A button A button Punch Punch an opponent.
Smash Right nunchuk+A button Right dpad+1 button+2 button (Smash Right lstick+A button) or Right rstick (Smash Right control+A button) or Right cstick Bat Smash Takes time to charge but is Ness's most powerful smash attack.
Smash Up nunchuk+A button Up dpad+1 button+2 button (Smash Up lstick+A button) or Up rstick (Smash Up control+A button) or Up cstick Yo-Yo Up Swings a yo-yo around Ness's head.
Smash Down nunchuk+A button Down dpad+1 button+2 button (Smash Down lstick+A button) or Down rstick (Smash Down control+A button) or Down cstick Yo-Yo Down Swings a yo-yo around Ness's feet.

Special Attacks

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Special Attack Info
B button 1 button B button B button PK Flash Shoots an orb energy that charges if you hold the B button down. Deals immense damage when fully charged.
Right nunchuk+B button Right dpad+1 button Right lstick+B button Right control+B button PK Fire Shoots a beam that bursts into a pillar of flames when it hits an enemy.
Up nunchuk+B button Up dpad+1 button Up lstick+B button Up control+B button PK Thunder Shoots a lightning bolt that can be steered back at Ness to shoot him to a direction and cause powerful damage or used to hit other characters.
Down nunchuk+B button Down dpad+1 button Down lstick+B button Down control+B button PSI Magnet Absorbs damage from energy-based projectiles and heals Ness.

Taunts

Wii Remote + Nunchuk Wii Remote (sideways) Wii Classic Controller GameCube Controller Taunt
1 button A button Up dpad Up dpad He bows to the camera and says "Okay!"
1 button+2 button (Left dpad or Right dpad)+A button Left dpad or Right dpad Left dpad or Right dpad He holds out his bat.
2 button Down dpad+A button Down dpad Down dpad He finally swings his finger around, making PK sparks.

Final Smash

PK Starstorm

PK Starstorm: Ness's final smash is similar to Lucas's but with blue stars instead of yellow ones. Also, the stars come down in more of a fan-shaped pattern. It is most successful on smaller stages. However, in large stages such as final destination, Ness's final smash could be easily avoided in combat. Also note that Ness's final smash is stronger than Lucas's, but inaccurate.

Match-Ups

Bowser

Bowser is slow but can deal a lot of damage. An easy way to rack up damage is to jump nice and high then use PK Thunder. If this hits then Bowser is stunned for a bit allowing you to fall down then jump up and repeat the process. Try and stay away from Bowser as his Fire Breath can be absorbed by PSI Magnet, so he has no ranged attacks.

Ike

Ike is a slightly harder version of Bowser because:

  • None of his attacks can be absorbed by PSI Magnet.
  • He is a lot faster than Bowser.

Use the same strategy to rack up damage as you did for Bowser, but you will probably have to do a bit more air-navigating. This is a hard fight.

Mario

Mario is quite fast, but can have some weak attacks. PK Thunder is not much use here as Mario can use Cape to defelct it, so don't be afraid to get up close and engage in close-range combat. You can also absorb Fireball with PSI Magnet.