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This page contains information about the alternate control schemes available with the Nintendo GameCube and Xbox versions of Capcom vs. SNK 2 EO. The Sega Dreamcast and PlayStation 2 versions do not have an EO (Easy Operation or Extreme Offense), and may only be played with a regular control scheme. Note that all controls can be customized.

GameCube

  • Z button - Taunts.

GC-Ism

Note P and K grooves have no additional buttons like the other grooves.

  • Neutral control - Moves character.
  • Neutral cstick - Performs a move based on character, direction and amount tilted.
  • Y button - Tactical.
  • R button - Punch.
  • L button - Kick.

C Groove

  • B button - Rolls.
  • A button - Counters.

A Groove

  • X button - Oricom.
  • B button - Rolls.
  • A button - Counters.

S Groove

  • X button - Power up gauge.
  • B button - Dodge.
  • A button - Counters.

N Groove

  • X button - Uses one power orb, Max's power (must have at least one orb to use).
  • B button - Rolls.
  • A button - Counters.

AC-Ism

  • Neutral control - Moves character and used in combination for some moves. Alternatively can use Neutral dpad
    • Up control - Jumps. Press Down controlUp control to jump higher than normal. Note that diagonal up works as well.
    • Down control - Ducks.
  • Y button -
  • X button -
  • R button -
  • B button -
  • A button -
  • L button -

PlayStation 2

Meu pau

Sega Dreamcast

Xbox