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In The Settlers III, every nation has the same standard buildings with different costs and look. There are a few building that are different in each nation, too, like the alcoholic productions and certain mines. This page will show the building costs as well as give some descriptions on buildings.

Basic buildings[edit]

Image Name Costs Worker Notes
Woodcutter's hut
  • Roman: 2 planks 2 stones
  • Asian: 3 planks
  • Egyptian: 2 planks 2 stones
  • Amazons: 3 planks 1 stone
Woodcutter (needs an axe) Needs trees to work
Production: Logs
Forester's hut
  • Roman: 3 planks 1 stone
  • Asian: 2 planks
  • Egyptian: 1 plank 3 stones
  • Amazons: 3 planks 1 stone
Forester Plants trees
Sawmill
  • Roman: 3 planks 4 stones
  • Asian: 4 planks 1 stone
  • Egyptian: 2 planks 5 stones
  • Amazons: 4 planks 3 stones
Sawmill worker (needs a saw) Production: -> Logs -> planks
Stonecutter's hut
  • Roman: 2 planks 3 stones
  • Asian: 3 planks
  • Egyptian: 1 plank 3 stones
  • Amazons: 3 planks 2 stones
Stonecutter (needs a pickaxe) Needs minable stone formations in the landscape to work
Production: Stone

Mines and metal buildings[edit]

Note: All mines need food to run. Food is either bread, meat or fish. The sulfur mine also accepts rice or honey. While Asian players can use sulfur for weapons and Egypt players use gems to raise their soldiers' motivation, Amazons only can process both to gold and iron. Gold is used to raise motivation. Every kind of miner has a favourite kind of food:

  • Coal miners love bread
  • Iron miners love meat
  • Gold miners love fish
  • Sulfur miners love rice or honey
  • Gem miners love fish

Also note the small shields outside the mines on the pictures. These shields (set by geologists) indicate where mining spots are.

Motivation multipliers for Egyptians:

  • Gold x 0.5 compared to other nations
  • Gems x 2 compared to gold for other nations.
Image Name Costs Worker Notes
File:Sett3 bld a coalmine.gif Coal mine
  • Roman: 4 planks 1 stone
  • Asian: 4 planks 1 stone
  • Egyptian: 3 planks 2 stones
  • Amazons: 4 planks 3 stones
Miner (needs a pickaxe) Must be built on a coal spot to work
Production: Coal
File:Sett3 bld a ironmine.gif Iron mine
  • Roman: 4 planks 1 stone
  • Asian: 4 planks 1 stone
  • Egyptian: 3 planks 2 stones
  • Amazons: 4 planks 3 stones
Miner (needs a pickaxe) Must be built on an iron spot to work
Production: Iron ore
File:Sett3 bld a goldmine.gif Gold mine
  • Roman: 5 planks 1 stone
  • Asian: 5 planks 1 stone
  • Egyptian: 4 planks 2 stones
  • Amazons: 5 planks 3 stones
Miner (needs a pickaxe) Must be built on a gold spot to work
Production: Gold ore
Iron smelting works
  • Roman: 4 planks 6 stones
  • Asian: 6 planks 4 stones
  • Egyptian: 3 planks 7 stones
  • Amazons: 4 planks 5 stones
Smelter (needs an hammer) Production: + -> Coal + iron ore -> iron
Gold smelting works
  • Roman: 4 planks 6 stones
  • Asian: 6 planks 4 stones
  • Egyptian: 3 planks 7 stones
  • Amazons: 4 planks 5 stones
Smelter (needs an hammer) Production: + -> Coal + gold ore -> gold
Toolsmith's works
  • Roman: 3 planks 5 stones
  • Asian: 5 planks 3 stones
  • Egyptian: 2 planks 6 stones
  • Amazons: 4 planks 4 stones
Smelter (needs an hammer) Production: + -> Any tool except bows
Coal + iron = any tool except bows

Possible tools: Hammer, shovel, axe, saw, pickaxe, fishing pole or scythe

Weaponsmith's works
  • Roman: 5 planks 7 stones
  • Asian: 7 planks 5 stones
  • Egyptian: 3 planks 8 stones
  • Amazons: 5 planks 3 stones
Smelter (needs an hammer) Production: + -> Any weapon
Coal + iron = any weapon

Possible weapons: Sword, bow, spear

Special buildings[edit]

Here are buildings not available to everyone, related to mining.

Image Name Costs Worker Notes
Coal maker's hut (Roman only)
  • Roman: 4 planks 1 stone
Coal maker Production: + + + + -> 5 planks -> 1 coal
Sulfur mine (Asian and Amazons only)
  • Asian: 5 planks 1 stone
  • Amazons: 3 planks 2 stone
Miner (needs a pickaxe) Must be built on a sulfur spot to work
Production: Sulfur
Gem mine (Egyptian and Amazons only)
  • Egyptian: 5 planks 3 stone
  • Amazons: 3 planks 2 stone
Miner (needs a pickaxe) Must be built on a gem spot to work
Production: File:Sett3 gds gems.gif Gems
Alchemist's den (Amazons only)
  • Amazons: 5 planks 1 stone
Alchemist (needs a ???) Production: + File:Sett3 gds gems.gif -> + Sulfur + gems -> iron + gold

Food buildings[edit]

Image Name Costs Worker Notes
Grain farm
  • Roman: 6 planks 6 stones
  • Asian: 9 planks 3 stones
  • Egyptian: 3 planks 9 stones
  • Amazons: 7 planks 3 stones
Farmer (needs a scythe) Needs green grass and some space
Production: Grain
Grain mill
  • Roman: 3 planks 3 stones
  • Asian: 5 planks 1 stone
  • Egyptian: 2 planks 5 stones
  • Amazons: 5 planks 2 stones
Miller Production: -> Grain -> flour
Bakery
  • Roman: 4 planks 5 stones
  • Asian: 6 planks 3 stones
  • Egyptian: 3 planks 6 stones
  • Amazons: 5 planks 3 stones
Baker Production: + -> Flour + water -> bread
Waterworker's hut
  • Roman: 3 planks 4 stones
  • Asian: 5 planks 1 stone
  • Egyptian: 2 planks 6 stones
  • Amazons: 4 planks 2 stones
Waterworker Needs a river nearby
Production: Water
Pig ranch
  • Roman: 6 planks 6 stones
  • Asian: 9 planks 3 stones
  • Egyptian: 3 planks 9 stones
  • Amazons: 7 planks 2 stones
Pig farmer Production: X + X -> 1 X grain + X water -> 1 pig (the exact rate has to be added)
Slaughterhouse
  • Roman: 4 planks 4 stones
  • Asian: 6 planks 2 stones
  • Egyptian: 2 planks 6 stones
  • Amazons: 5 planks 3 stones
Butcher (needs an axe) Production: -> Pig -> meat
Fisherman's hut
  • Roman: 3 planks 2 stones
  • Asian: 4 planks 1 stone
  • Egyptian: 2 planks 3 stones
  • Amazons: 3 planks 1 stone
Fisher (needs a fishing pole) Needs water with fishes nearby
Production: Fishes

Alcohol[edit]

Alcohol is sacrificed in temples. See town buildings.

Image Name Costs Worker Notes
Vineyard (Romans only)
  • Roman: 4 planks 4 stones
Vintner Needs green grass on uneven ground
Production: Vine
Rice farm (Asians only)
  • Asian: 9 planks 3 stones
Rice farmer Needs a swamp
Production: File:Sett3 gds rice.gif Rice
Distillery (Asians only)
  • Asian: 4 planks 3 stones
??? Production: File:Sett3 gds rice.gif + -> File:Sett3 gds sake.gif Rice + coal -> sake (asian rice liquor)
Brewery (Egyptians only)
  • Egyptian: 2 planks 5 stones
Brewer Production: + -> Grain + water -> beer
Beekeeper's hut (Amazons only)
  • Amazons: 6 planks 1 stone
Beekeeper Needs trees
Production: File:Sett3 gds honey.gif Honey
File:Sett3 bld z meadmaker.gif Meadmaker's hut
  • Amazons: 6 planks 4 stones
Meadmaker Production: File:Sett3 gds honey.gif + -> File:Sett3 gds mead.gif Honey + water -> mead

Military buildings[edit]

Soldiers means either swordsman or spearman at the first and bowmen at the second number. Small tower, large tower and castle can be attacked. They only need one soldier each to work.

Image Name Costs Worker Notes
File:Sett3 bld a smalltower.gif Small tower
  • Roman: 2 planks 3 stones
  • Asian: 3 planks 2 stones
  • Egyptian: 2 planks 3 stones
  • Amazons: 2 planks 3 stones
1 + 2 Soldiers max Expands and protects territory (covers a small area)
Large tower
  • Roman: 5 planks 5 stones
  • Asian: 6 planks 4 stones
  • Egyptian: 4 planks 6 stones
  • Amazons: 3 planks 5 stones
3 + 3 Soldiers max Expands and protects territory (covers a medium area)
Castle
  • Roman: 8 planks 12 stones
  • Asian: 12 planks 8 stones
  • Egyptian: 6 planks 14 stones
  • Amazons: 8 planks 10 stones
6 + 4 Soldiers max Expands and protects territory (covers a large area)
Lookout tower
  • Roman: 2 planks 4 stones
  • Asian: 4 planks 2 stones
  • Egyptian: 2 planks 4 stones
  • Amazons: 2 planks 2 stones
Scout Clears fog of war in a medium area
File:Sett3 bld a barracks.gif Barracks
  • Roman: 4 planks 5 stones
  • Asian: 6 planks 3 stones
  • Egyptian: 3 planks 6 stones
  • Amazons: 6 planks 4 stones
Produces soldiers:
  • Carrier + sword = swordsman
  • Carrier + bow = bowman
  • Carrier + spear = spearman

See below for how to increase their level

Healer's quarter
  • Roman: 3 planks 3 stones
  • Asian: 4 planks 2 stones
  • Egyptian: 2 planks 4 stones
  • Amazons: 5 planks 2 stones
Healer Heals selectable human units (soldiers, geologists, pioneers, thieves)

War machines[edit]

All nations have a different war machine and different names of their buildings. Here it is simply called "war machine factory", while in reality it is a:

  • Roman: Catapult factory (needs ammo to work)
  • Asian: Cannon factory (needs ammo to work)
  • Egyptian: Ballista factory (needs ammo to work)
  • Amazons: Gong factory (needs mana to work)

Costs of war machines:

  • Roman: 6 planks 6 stones 3 iron - Ammo: 6 stones
  • Asian: 3 planks 8 iron 6 gunpowder - Ammo: 3 iron 6 gunpowder
  • Egyptian: 5 planks 6 iron 6 logs - Ammo: 3 iron 6 logs
  • Amazons: 8 planks 4 iron 6 gold
Image Name Costs Worker Notes
File:Sett3 bld a warfactory.gif War machine factory (different for each nation)
  • Roman: 5 planks 7 stones
  • Asian: 9 planks 3 stones
  • Egyptian: 3 planks 9 stones
  • Amazons: 8 planks 10 stones
??? Builds a war machine and creates ammo (costs see above)
File:Sett3 bld a gunpmaker.gif Gunpowder maker's hut (Asian only)
  • Asian: 5 planks 3 stone
Gunpowder maker Production: + -> Coal + sulfur -> gunpowder

Town buildings[edit]

Note: The small temple of the Egyptians is the "Sphinx" and the big temple is the "pyramid".

  • Small residence
  • Medium residence
  • Large residence
  • Small temple
  • Large temple
  • Harbor
  • Shipyard
  • Storage Area
  • Marketplace
  • Donkey farm