The Good Egg Galaxy is a system of small planetoids, linked together by several Launch Stars. Travelers of this galaxy must survive harrowing encounters with the stomping Dino Piranha and the lava-dwelling King Kaliente. The routes to these monsters stretch across the night sky, so buckle up and and get ready to blast off for Mario's first major tour of a galaxy.
Star 1: Dino Piranha[edit | edit source]
The first mission in the Good Egg Galaxy sends Mario on a collision course with the Dino Piranha, a vicious veggie that loves to stomp and clomp around. Before Mario reaches the Dino Piranha, though, he must do a little planet-hopping and collect five Star Chips to fashion a Launch Star on a slightly hostile planetoid.
Mario lands on around planet covered with grassy lawn and flowerbeds---there's even a small cottage. It looks inviting, but the welcome party is a little warmer: Electrogoombas. The shockers inch toward Mario and try to smack him with their heads. Avoid the nuisances and walk through the flowerbeds to reveal a handful of Star Bits. Scoop up the Star Bits and then focus on the Electrogoombas again. Stun each of them with a Star Bit and then either kick or spin-attack them off the planet.
The barren trees in the planet's dark half are twinkling with Star Bits. Pick them up with the as you explore. Step into the shrubbery to discover a coin. If an Electrogoomba hits you, a coin will replenish any lost health. Jump under the ? block to earn additional Star Bits.
Run up the side of the tower. At the top, talk to the Luma, who will turn into a Sling Star. Spin the Sling Star to reach the bigger Launch Star, then spin again to be hurled towards the second planet, in the shape of a dumbbell.
On the second planet, you need to collect five Star Chips, while avoiding the rolling rocks. Watch out for the muddy areas on the ground, which considerably slow down your movement. Once all five Star Chips have been collected, they will turn into a Launch Star. Activate the Launch Star by spinning, to reach the third, bean-shaped, planet.
Here you can touch the ? Coin to produce some Star Bits to collect, which will give you a hint on which way to go. To proceed you will need to defeat the Piranha Plant, and a Sproutle (vine) will appear. Climb the Sproutle by spinning to reach the fourth planet.
This planet looks like a hollowed-out apple, and is the first one which will kill you if you fall off it into the black hole in the middle. Avoid the spiky plants and rolling rocks and proceed along the path. At the other end of the planet, you'll find a giant Piranha Plant, which can be destroyed by spinning into one of the rubbery green plants so that the plant hits it. Watch out for your aim, though, because if the green plant misses the Piranha Plant, it will spring back towards you and knock out some Star Bits you are carrying.
When the Piranha Plant is dead, a Sproutle will appear. Use the Sproutle to reach the fifth planet. An alternate path is also possible. From where you land, look to the right. There are two platforms and an island. Quickly jump from platform to platform, kill the Piranha Plant in the pipe, and go in the pipe. Here you will find a series of flip switches. Step on all the switches to turn them yellow and advance. Here pick up the 1-up mushroom and hit all the switches to progress to the next planet.
The fifth planet is another bean-shaped one with a stone structure on it. Go around the stone structure to pick up a 1-up mushroom. Climb the structure, defeating the enemies along the way, until you reach the top. There you will need to spin to destroy the crystal and release a Launch Star. Fly off to the final planet, where you will meet the boss, Dino Piranha.
Boss: Dino Piranha[edit | edit source]
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/b/bb/SMG_Dino_Pirahna.jpg/150px-SMG_Dino_Pirahna.jpg)
- Attacks
- Charge: Dino Piranha charges at you. Simply move left or right to avoid it (you should keep going forward all the while). Dino Piranha can also smash crystals.
- Strategy
When you first land on the planet (and on top of the egg) a tail will come out. Spin attack the brown sphere at the end of its tail to smash the egg (this is the method you have to employ when it is outside of the shell as well). When it first comes out it will have a Purple Piranha Plant head with leaves all around it and its charge is easy to avoid. Things get harder when you inflict your first hit as it gets angry and its charge attack becomes harder to avoid. Just keep at it and you will be fine.
Star 2: A Snack of Cosmic Proportions[edit | edit source]
You start on the same initial planet as for Star 1, but you need to leave via the horizontal walkway rather than the top of the tower. Talk to the blue Luma who will transform into a bunch of Pull Stars. Use the pointer and the A button to navigate the Pull Stars, and use the Launch Star to fly off to a new part of the galaxy.
In this section you will travel between three small planets connected with Launch Stars (two of which are hidden in crystals). The first planet contains spiky plants, the second rolling rocks, and the third looks rather like a Yoshi egg. The system of Launch Stars seems rather confusing at first, but basically the planets are connected in a circular fashion. The Launch Stars allow you to progress forwards round the circle (spiky plant planet to rolling rock planet to Yoshi egg planet to spiky plant planet again) if you ignore the Launch Star in mid-space between each planet, or backwards round the circle (spiky plant planet to Yoshi egg planet to rolling rock planet to spiky plant planet again) if you activate the Launch Stars between each planet.
Your immediate goal is to collect 100 Star Bits to feed to the Hungry Luma on the Yoshi egg planet, which you can do by defeating enemies with Spin Attacks, and collecting Star Bits from crystals and shooting stars. Remember to collect coins to replenish your health if necessary. Talk to the Hungry Luma and shoot 100 Star Bits at him to make him transform into a new planet. Use the new dark red Launch Star to fly to this planet.
Here you need to progress up the planet, opening crates (by spinning or stomping) and defeating enemies as you go. You can destroy spiky plants by spinning the green rubbery plants into them. At the top of the planet, use the Launch Star to fly to the capsule-shaped planet you have been orbiting for a while.
You will start on the outside surface of the planet, where you will find several Goombas and crystals holding coins or Star Bits. More importantly, one crystal will reveal a hole to the interior of the planet. Once inside, the game temporarily restricts all movement into a 2D plane, but with a new twist: the gravity can pull you either to the bottom of the screen or to the top, depending on where you are located, and indicated by the arrows on the walls. Nonetheless, you should proceed in a straightforward manner to the top of the planet, where you will find a Launch Star to take you to the final, pentagon-shaped, planet.
Although it isn't obvious at first glance, don't worry, you cannot fall off this planet. You'll see the Star in the middle of the planet, but you won't be able to reach it yet. You need to collect five Star Chips scattered about the planet. Once all have been collected, five Pull Stars will be revealed. You need to use the Pull Stars to collect the Power Star in the middle. However, because the Power Star is not placed along a straight line between two Pull Stars, it takes a little experimenting to collect. One method is to activate the top-left star, then before you reach it activate the bottom-right star. You should find you swing round in mid-space and grab the Power Star. It can also be reached by long jumping.
Star 3: King Kaliente's Battle Fleet[edit | edit source]
You start on the same first planet as for the previous two Stars. This time the Launch Star is on top of the house in front of you. If you haven't already explored and found how to get onto the roof, one way is to use the orange pipe on the underside of the planet. Alternatively, you can Backflip and Spin Jump, or Triple Jump up. Once on the roof, take the Launch Star to a new planet.
Here you can rescue a Toad caught in crystal, break some crates, and shoot Star Bits at the bubbles on top of the tree, if you wish. To continue on, Spin Attack a coconut to make it hit the spiky plant, revealing a Sling Star. Use this to reach the neighbouring planet.
On the next planet, avoid or defeat the Goombas, and spin a coconut at the Pokey then jump on its body to kill it. This time a Launch Star will appear.
This Launch Star will take you to a small planet containing two Chomp Heads. If you wish, you can use the pipe on the underside of the planet to reach the interior. Here you can touch the ? Coin to reveal a Rainbow Mario suit, which you can use to defeat the Goombas and the Chomp Heads outside if you're quick enough. To progress, use the Launch Star.
You will land on the underside of a bigger planet, with Chomp Heads, Goombas, and electric fences. Head to the top side, which is pretty busy with more Chomp Heads, Goombas, and Bullet Bills, amongst other enemies. There are plenty of coins here if you need to replenish your health. You need to head up the stone structure and break the crystal in the middle to reveal the Launch Star, and use it to reach the first of two ships.
A pair of enemies on the second ship are firing melons at you. Simply Spin Attack the melons, which will hit them back at the enemies. Remember this action, as you'll need it in the boss fight later. When the two enemies are defeated, a walkway will lower connecting the two ships. Meanwhile there are more optional things you can do on the first ship, including jumping and spinning near the ship's wheel to release some Star Bits. (Later on, this guide will not go into so much detail, and will leave you to explore and discover such non-essential things yourself).
On the second ship, climb up to the stern and break the crystal for the Launch Star, and use it to reach the underside of the final planet. Here you can talk to a Luma for an explanation of coins embedded on the surface of planets. Make you way to the top side.
Boss: King Kaliente[edit | edit source]
- Attacks
- Fireball: King Kaliente throws a fireball at you. This attack can easily be avoided if you stay away from the lava pool.
- Watermelon: King Kaliente throws a watermelon at you. Spin it and it will go back and hit King Kaliente.
- Will-o-wisp: King Kaliente creates will-o-wisps around the lava pool that home in on you. This will-o-wisps will damage you on contact and cannot be spun. They will disperse after some time, or you can shoot Star Bits at them to get rid of them.
- Strategy
The trick is to spin the watermelon back at him so that it bumps him on the head. After the first hit he starts to block so you need to spin the watermelon again. After the second hit, he gets angry and starts using Will-o-wisp. Remember to use the coins on the underside of the saucer and spin the watermelon repeatedly until he is defeated.
Star 4 (Speedy Comet): Dino Piranha Speed Run[edit | edit source]
This Star is available when a Speedy Comet is in this Galaxy.
Do the same as for Star 1, only within a 4 minute time limit. The boulders in the level are replaced by Chomps.
Star 5 (Purple Comet): Purple Coin Omelet[edit | edit source]
This Star is available when a Purple Comet is in this Galaxy.
You need to collect all 100 Purple Coins, without any time limit.
You will travel between the same three planets (spiky plant planet, rolling rock planet, Yoshi egg planet) as in Star 2, only with no Goombas. Each planet has Purple Coins on its surface, 40 in total. There are also 10 coins on each path forwards and backwards between the planets reached using the Launch Stars, 60 in total.
The most easy way to get the stars is to follow the path towards the Launch Star. Then you'll get 10 Purple Coins in the air, and you have to take every 2nd launch star that is in the air. Then you have to follow the path again, the 2 launch stars again and so on.
Star 6 (Hidden Luigi): Luigi on the Roof[edit | edit source]
This is one of the Hidden Luigi Stars, available after Luigi sends you a letter with a photograph of this galaxy. The title of the Star gives Luigi's location away, but like all the hidden stars you don't actually see the title of the Star until you obtain it.
Luigi and the Star are on the roof of the house on the first planet, accessible via the orange pipe on the underside of the planet, or by Backflipping/Spin Jumping or Triple Jumping. Talk to Luigi to obtain the Star.