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(Finished Riptor) |
m (Minor name changes and factual adjustments) |
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(4 intermediate revisions by the same user not shown) | |||
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{{Input List Header|Killer Instinct|Cinder}} | {{Input List Header|Killer Instinct|Cinder}} | ||
{{Input List Type|type=Command Normals|color=green}} | {{Input List Type|type=Command Normals|color=green}} | ||
{{Input List Move|Jump Adjust|{{cade|Left}} or {{cade|Right}} while | {{Input List Move|Jump Adjust|{{cade|Left}} or {{cade|Right}} while jumping}} | ||
{{Input List Move|Backhand|{{cade|Left}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|Backhand|{{cade|Left}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Type|type=Specials|color=saddlebrown}} | {{Input List Type|type=Specials|color=saddlebrown}} | ||
{{Input List Move|Trailblazer | {{Input List Move|Trailblazer|{{cade|CBF}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Trailblazer|{{mod|(Air)}} {{cade|Right}}{{cade|Right}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Trailblazer|{{mod|(Air)}} {{cade|Right}}{{cade|Right}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|└►Reverse Trailblazer ({{cade|HPunch}} version only)|{{mod|Air}} {{cade|Left}}{{plus}}{{cade|HPunch}}}} | |||
{{Input List Move|Heat Fist|{{cade|Left}}{{cade|Left}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Heat Fist|{{cade|Left}}{{cade|Left}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|Mirage|{{cade|Hcb}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|Mirage|{{cade|Hcb}}{{plus}}{{cade|MPunch}}}} | ||
{{Input List Move|Heatsink|{{cade|Hcb}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|Heatsink|{{cade|Hcb}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|Fireflash|{{cade|Dp}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Fireflash ◎|{{cade|Dp}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Inferno|{{cade|Right}}{{cade|Right}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Inferno|{{cade|Right}}{{cade|Right}}{{plus}}{{cade|Kick}} or {{cade|CBF}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|Mirage|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{cade|Hcb}}{{plus}}{{mod|Release}}{{cade|LPunch}}}} | |||
{{Input List Type|type=Shadow Moves|color=darkorchid}} | {{Input List Type|type=Shadow Moves|color=darkorchid}} | ||
{{Input List Move|Heatsink Teleport (Front)|{{cade|Hcb}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|Heatsink Teleport (Behind)|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{cade|Hcb}}{{plus}}{{mod|Release}}{{cade|LPunch}}}} | |||
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | {{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | ||
{{Input List Move|Top Attack|{{cade|LPunch}} or {{cade|LKick}}}} | {{Input List Move|Top Attack|{{cade|LPunch}} or {{cade|LKick}} or {{cade|Down}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|Down}}{{plus}}{{cade|HKick}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|Down}}{{plus}}{{cade|HKick}}}} | ||
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{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Medium Trailblazer|{{cade|CBF}}{{plus}}{{cade|MPunch}} or {{cade|Right}}{{cade|Right}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|LPunch}} or {{cade|MKick}}}} | |||
{{Input List Move|└► Manual|{{cade|MPunch}} or {{cade|HPunch}} or {{cade|LKick}} or {{cade|HKick}}}} | |||
{{Input List Move|Fierce Ground Trailblazer|{{cade|CBF}}{{plus}}{{cade|HPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|HPunch}} or {{cade|LKick}}}} | |||
{{Input List Move|└► Manual|{{cade|LPunch}} or {{cade|MPunch}} or {{cade|MKick}} or {{cade|HKick}}}} | |||
{{Input List Move|Air Trailblazer|{{mod|Air}} {{cade|Right}}{{cade|Right}}{{plus}}{{cade|LPunch}} or {{cade|MPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|MPunch}} or {{cade|LKick}}}} | |||
{{Input List Move|└► Manual|{{cade|LPunch}} or {{cade|HPunch}} or {{cade|MKick}} or {{cade|HKick}}}} | |||
{{Input List Move|Fierce Air Trailblazer|{{mod|Air}} {{cade|Right}}{{cade|Right}}{{plus}}{{cade|HPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|MPunch}} or {{cade|LKick}}}} | |||
{{Input List Move|└► Manual|{{cade|LPunch}}}} | |||
{{Input List Move|Heat Fist|{{cade|Left}}{{cade|Left}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|HPunch}}}} | |||
{{Input List Move|└► Manual|{{cade|LPunch}} or {{cade|MPunch}} or {{cade|LKick}} or {{cade|MKick}} or {{cade|HKick}}}} | |||
{{Input List Type|type=Linkers|color=goldenrod}} | {{Input List Type|type=Linkers|color=goldenrod}} | ||
{{Input List Move|Heat Fist|[[File:Arcade-Stick-CFB.png]]{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|MPunch}} or {{cade|HPunch}} or {{cade|LKick}}}} | |||
{{Input List Move|└► Manual|{{cade|LPunch}} or {{cade|MKick}}}} | |||
{{Input List Type|type=Enders|color=crimson}} | {{Input List Type|type=Enders|color=crimson}} | ||
{{Input List Move|Trailblazer Ender|{{cade|CBF}}{{plus}}{{cade|MPunch}} or {{cade|Right}}{{cade|Right}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Move|Quick Fireflash Ender|{{cade|Dp}}{{plus}}{{cade|LKick}}}} | |||
{{Input List Move|Medium Fireflash Ender|{{cade|Dp}}{{plus}}{{cade|MKick}}}} | |||
{{Input List Move|Fierce Fireflash Ender|{{cade|Dp}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Type|type=Finishers|color=maroon}} | {{Input List Type|type=Finishers|color=maroon}} | ||
{{Input List Move|Ultra Combo ★|{{cade|CBF}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|Ultra Combo ★|{{cade|CBF}}{{plus}}{{cade|HPunch}}}} | ||
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{{Input List Move|Double Laser Storm|{{cade|Left}}{{cade|Left}}{{cade|Qcf}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Double Laser Storm|{{cade|Left}}{{cade|Left}}{{cade|Qcf}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|Triple Laser Storm|{{cade|RL}}{{cade|Left}}{{cade|Qcf}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Triple Laser Storm|{{cade|RL}}{{cade|Left}}{{cade|Qcf}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|Plasma Slice|{{cade|Dp}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Plasma Slice ◎|{{cade|Dp}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Reflect|{{cade|Qcb}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Reflect|{{cade|Qcb}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Plasma-port (Front)|{{cade|RDp}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Plasma-port (Front)|{{cade|RDp}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Plasma-port (Behind)|{{cade|RDp}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Plasma-port (Behind)|{{cade|RDp}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Cyber Dash|{{cade|CBF}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Cyber Dash|{{cade|CBF}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|└►Plasma Slice|(while sliding) {{cade|Dp}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|Eye Laser|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Eye Laser|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|Dp}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|Dp}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|Full-Screen Cyber Dash|{{(}}{{mod|Hold}}{{cade|HKick}}{{)}} {{cade|CBF}}{{plus}}{{mod|Release}}{{cade|HKick}}}} | |||
{{Input List Move|└►Plasma Slice|(while sliding) {{cade|Dp}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Type|type=Shadow Moves|color=darkorchid}} | {{Input List Type|type=Shadow Moves|color=darkorchid}} | ||
{{Input List Move|Shadow Plasma Slice ☆|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{cade|Dp}}{{plus}}{{mod|Release}}{{cade|HPunch}}}} | |||
{{Input List Move|Shadow Cyber Dash ☆|{{(}}{{mod|Hold}}{{cade|HKick}}{{)}} {{cade|CBF}}{{plus}}{{mod|Release}}{{cade|HKick}}}} | |||
{{Input List Move|└►Plasma Slice|(while sliding) {{cade|Dp}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | {{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | ||
{{Input List Move|Top Attack|{{cade|LKick}} or {{cade|MKick}}}} | {{Input List Move|Top Attack|{{cade|LKick}} or {{cade|MKick}}}} | ||
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{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Quick Cyber Dash|{{cade|CBF}}{{plus}}{{cade|LKick}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|LPunch}} or {{cade|MPunch}}}} | |||
{{Input List Move|Medium Cyber Dash|{{cade|CBF}}{{plus}}{{cade|MKick}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|MPunch}} or {{cade|HPunch}}}} | |||
{{Input List Move|Fierce Cyber Dash|{{cade|CBF}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|MKick}} or {{cade|HKick}}}} | |||
{{Input List Move|Eye Laser|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|LPunch}} or {{cade|MKick}}}} | |||
{{Input List Move|└► Manual|{{cade|MPunch}}}} | |||
{{Input List Type|type=Linkers|color=goldenrod}} | {{Input List Type|type=Linkers|color=goldenrod}} | ||
{{Input List Move|Eye Laser|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|LPunch}} or {{cade|MKick}} or {{cade|HKick}}}} | |||
{{Input List Move|└► Manual|{{cade|MPunch}} or {{cade|HPunch}}}} | |||
{{Input List Type|type=Enders|color=crimson}} | {{Input List Type|type=Enders|color=crimson}} | ||
{{Input List Move|Plasma-port Ender ★|{{cade|RDp}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|└►Laser Storm Juggle ★|{{cade|Qcf}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|Laser Storm Ender ★|{{cade|Qcf}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Move|Plasma Slice Ender ★|{{cade|Dp}}{{plus}}{{cade|HPunch}}}} | |||
{{Input List Move|Cyber Dash Ender ★|{{cade|CBF}}{{plus}}{{cade|MKick}}}} | |||
{{Input List Move|└►Laser Storm Juggle ★|{{cade|Qcf}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Type|type=Finishers|color=maroon}} | {{Input List Type|type=Finishers|color=maroon}} | ||
{{Input List Move|Ultra Combo ★|{{cade|Dp}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Ultra Combo ★|{{cade|Dp}}{{plus}}{{cade|LPunch}}}} | ||
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{{Input List Type|type=Specials|color=saddlebrown}} | {{Input List Type|type=Specials|color=saddlebrown}} | ||
{{Input List Move|Shockwave|{{cade|Qcf}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Shockwave|{{cade|Qcf}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Cold Shoulder|{{cade|CBF}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Cold Shoulder ◎|{{cade|CBF}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Ice Lance|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Ice Lance|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|Liquidize|{{cade|Qcf}}{{plus}}{{cade|LKick}}}} | {{Input List Move|Liquidize|{{cade|Qcf}}{{plus}}{{cade|LKick}}}} | ||
Line 174: | Line 224: | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Quick Cold Shoulder|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|MPunch}} or {{cade|HKick}}}} | |||
{{Input List Move|└► Manual|{{cade|HPunch}}}} | |||
{{Input List Move|Medium Cold Shoulder|{{cade|CBF}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|MPunch}} or {{cade|HPunch}}}} | |||
{{Input List Move|└► Manual|{{cade|HKick}}}} | |||
{{Input List Move|Fierce Cold Shoulder|{{cade|CBF}}{{plus}}{{cade|HPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|LPunch}} or {{cade|MPunch}}}} | |||
{{Input List Move|└► Manual|{{cade|HPunch}} or {{cade|MKick}} or {{cade|HKick}}}} | |||
{{Input List Move|Liquidize and Uppercut|{{cade|Qcf}}{{plus}}{{cade|MKick}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|LKick}} or {{cade|HKick}}}} | |||
{{Input List Type|type=Linkers|color=goldenrod}} | {{Input List Type|type=Linkers|color=goldenrod}} | ||
{{Input List Move|Reverse Cold Shoulder|[[File:Arcade-Stick-CFB.png]]{{plus}}{{cade|MPunch}}}} | |||
{{Input List Move|└► Auto-Double|{{cade|LPunch}} or {{cade|MPunch}} or {{cade|HKick}}}} | |||
{{Input List Move|└► Manual|{{cade|MKick}}}} | |||
{{Input List Type|type=Enders|color=crimson}} | {{Input List Type|type=Enders|color=crimson}} | ||
{{Input List Move|Ice Lance Ender ★|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|└► Liquidize and Uppercut Juggle ★|{{cade|Qcf}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Move|Shockwave Ender ★|{{cade|Qcf}}{{plus}}{{cade|HPunch}}}} | |||
{{Input List Move|└► Liquidize and Uppercut Juggle ★|{{cade|Qcf}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Move|Cold Shoulder Ender ★|{{cade|Qcf}}{{plus}}{{cade|MKick}}}} | |||
{{Input List Move|└► Liquidize and Uppercut Juggle ★|{{cade|Qcf}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Move|Liquidize and Uppercut Ender ★|{{cade|Qcf}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Move|└► Liquidize and Uppercut Juggle ★|{{cade|Qcf}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Type|type=Finishers|color=maroon}} | {{Input List Type|type=Finishers|color=maroon}} | ||
{{Input List Move|Ultra Combo ★|{{cade|CBF}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|Ultra Combo ★|{{cade|CBF}}{{plus}}{{cade|HPunch}}}} | ||
Line 221: | Line 293: | ||
{{Input List Move|└► Auto-Double|{{cade|LPunch}} or {{cade|Down}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|└► Auto-Double|{{cade|LPunch}} or {{cade|Down}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|└► Manual|{{cade|MPunch}} or {{cade|HPunch}} or {{cade|HKick}}}} | {{Input List Move|└► Manual|{{cade|MPunch}} or {{cade|HPunch}} or {{cade|HKick}}}} | ||
{{Input List Move| | {{Input List Move|Fast Wind Kick ★|{{(}}{{mod|Hold}}{{cade|HKick}}{{)}} {{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{mod|Release}}{{cade|HKick}}}} | ||
{{Input List Move|└► Auto-Double|{{cade|MPunch}} or {{cade|LKick}} or {{cade|MKick}}}} | {{Input List Move|└► Auto-Double|{{cade|MPunch}} or {{cade|LKick}} or {{cade|MKick}}}} | ||
{{Input List Move|└► Manual|{{cade|HPunch}} or {{cade|HKick}}}} | {{Input List Move|└► Manual|{{cade|HPunch}} or {{cade|HKick}}}} | ||
Line 333: | Line 405: | ||
{{Input List Move|Tail Flip|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Tail Flip|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Air Tail Flip|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Air Tail Flip|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Jump Rake|{{cade|CBF}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Jump Rake ◎|{{cade|CBF}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|└►Air Normal Cancel|{{mod|Air}} {{cade|Punch}}/{{cade|Kick}}}} | {{Input List Move|└►Air Normal Cancel|{{mod|Air}} {{cade|Punch}}/{{cade|Kick}}}} | ||
{{Input List Move|└►Air Flaming Vemon ({{cade|HKick}} version only)|{{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|└►Air Flaming Vemon ({{cade|HKick}} version only)|{{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|HPunch}}}} | ||
Line 392: | Line 464: | ||
{{Input List Type|type=Finishers|color=maroon}} | {{Input List Type|type=Finishers|color=maroon}} | ||
{{Input List Move|Ultra Combo ★|{{cade|CBF}}{{plus}}{{cade|LKick}}}} | {{Input List Move|Ultra Combo ★|{{cade|CBF}}{{plus}}{{cade|LKick}}}} | ||
{{Input List Move|Ultimate Combo (Ultimate Eat Opponent)|{{cade| | {{Input List Move|Ultimate Combo (Ultimate Eat Opponent)|{{cade|Hcf}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|No Mercy 1 (Eat Opponent)|(mid-screen) {{cade|Hcf}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|No Mercy 1 (Eat Opponent)|(mid-screen) {{cade|Hcf}}{{plus}}{{cade|MPunch}}}} | ||
{{Input List Move|No Mercy 2 (Deadly Venom)|(mid-screen) {{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}{{cade|MKick}}}} | {{Input List Move|No Mercy 2 (Deadly Venom)|(mid-screen) {{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}{{cade|MKick}}}} | ||
Line 480: | Line 552: | ||
{{Input List Move|Bone Shaker|{{cade|Right}}{{cade|Right}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Bone Shaker|{{cade|Right}}{{cade|Right}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|└►Soul Sword ★|{{cade|Left}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|└►Soul Sword ★|{{cade|Left}}{{plus}}{{cade|MPunch}}}} | ||
{{Input List Move|Skeleport (Front)|{{cade|Down}}{{cade|Down}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Skeleport (Front) ◎|{{cade|Down}}{{cade|Down}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Skeleport (Behind)|{{cade|Down}}{{cade|Down}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Skeleport (Behind) ◎|{{cade|Down}}{{cade|Down}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Weak Sliding Kick|{{cade|DL}}{{cade|Down}}{{cade|DR}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Weak Sliding Kick|{{cade|DL}}{{cade|Down}}{{cade|DR}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}} |
Latest revision as of 04:14, 29 December 2023
- ◎ = Combo Breaker
- ☆ = Only Available Post-Combo Breaker
- ★ = Shadow version possible (Post-Combo Breaker only)
Cinder[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Linkers |
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Enders |
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Finishers |
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Combo[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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Fulgore[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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Glacius[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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Jago[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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Orchid[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
|
Finishers |
|
Riptor[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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Sabrewulf[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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Spinal[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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Thunder[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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Boss[edit | edit source]
Eyedol[edit | edit source]
Command Normals |
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Specials |
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Release Specials |
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Shadow Moves |
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Normal Openers and Auto Double |
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Special Openers |
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Linkers |
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Enders |
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Finishers |
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