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(Almost finished updating all moves to the current format) |
(Fixed Air Double data) |
||
Line 18: | Line 18: | ||
{{Input List Move|Fireflash|{{cade|Dp}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Fireflash|{{cade|Dp}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Inferno|{{cade|Right}}{{cade|Right}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Inferno|{{cade|Right}}{{cade|Right}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Punch}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Type|type=Shadow Moves|color=darkorchid}} | {{Input List Type|type=Shadow Moves|color=darkorchid}} | ||
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | {{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | ||
{{Input List Move|Top Attack|{{cade|LPunch}} or {{cade|LKick}}}} | {{Input List Move|Top Attack|{{cade|LPunch}} or {{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|Down}}{{plus}}{{cade|HKick | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|Down}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}| | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Type|type=Linkers|color=goldenrod}} | {{Input List Type|type=Linkers|color=goldenrod}} | ||
Line 123: | Line 124: | ||
{{Input List Move|Cyber Dash|{{cade|CBF}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Cyber Dash|{{cade|CBF}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Eye Laser|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Eye Laser|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|Dp}}{{plus}}{{cade|Punch}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Type|type=Shadow Moves|color=darkorchid}} | {{Input List Type|type=Shadow Moves|color=darkorchid}} | ||
Line 129: | Line 131: | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}| | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Type|type=Linkers|color=goldenrod}} | {{Input List Type|type=Linkers|color=goldenrod}} | ||
Line 158: | Line 160: | ||
{{Input List Move|Liquidize and Uppercut (Launcher)|{{cade|Qcf}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Liquidize and Uppercut (Launcher)|{{cade|Qcf}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|└► Teleport Behind|{{cade|Qcf}} or {{cade|Qcb}}{{plus}}{{cade|MKick}}}} | {{Input List Move|└► Teleport Behind|{{cade|Qcf}} or {{cade|Qcb}}{{plus}}{{cade|MKick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|None}} | {{Input List Move|None}} | ||
Line 166: | Line 169: | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}| | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Type|type=Linkers|color=goldenrod}} | {{Input List Type|type=Linkers|color=goldenrod}} | ||
Line 498: | Line 501: | ||
{{Input List Move|Phoenix|{{cade|Qcf}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Phoenix|{{cade|Qcf}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|└►Change Height|Hold {{cade|Up}} or {{cade|Down}}}} | {{Input List Move|└►Change Height|Hold {{cade|Up}} or {{cade|Down}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|Punch}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|Far Tomahawk|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}}{{mod|Air}}{{cade|Qcb}}{{plus}}{{mod|Release}}{{cade|HPunch}}}} | {{Input List Move|Far Tomahawk|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}}{{mod|Air}}{{cade|Qcb}}{{plus}}{{mod|Release}}{{cade|HPunch}}}} | ||
Line 510: | Line 514: | ||
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | {{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | ||
{{Input List Move|Top Attack|{{cade|LKick}} or {{cade|HKick}}}} | {{Input List Move|Top Attack|{{cade|LKick}} or {{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}| | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Quick Triplax|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Quick Triplax|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} |
Revision as of 09:32, 14 December 2023
- ◎ = Combo Breaker
- ☆ = Only Available Post-Combo Breaker
- ★ = Shadow version possible (Post-Combo Breaker only)
Cinder
Command Normals |
|
Specials |
|
Release Specials |
Shadow Moves |
Normal Openers and Auto Double |
|
Special Openers |
Linkers |
Enders |
Finishers |
|
Combo
Command Normals |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Fulgore
Command Normals |
|
Specials |
|
Release Specials |
Shadow Moves |
Normal Openers and Auto Double |
|
Special Openers |
Linkers |
Enders |
Finishers |
|
Glacius
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
Linkers |
Enders |
Finishers |
|
Jago
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Orchid
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Riptor
Name | Input | |
---|---|---|
Claw Uppercut | + | |
Tailflip | + | |
Flaming Venom | + | |
Dragon Breath | (close) + | |
Jump Rake | + | |
Rampage | + | |
Ultra Combo | (during combo) + | |
No Mercy 1 | (during combo/as finisher) + | |
No Mercy 2 | (during combo/as finisher) + | |
No Mercy 3 | (during combo/as finisher) + |
Sabrewulf
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Spinal
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Thunder
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Boss
Eyedol
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|