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(Replaced Cinder and Fulgore's list)
(Almost finished updating all moves to the current format)
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{{Input List Type|type=Shadow Moves|color=darkorchid}}
{{Input List Type|type=Shadow Moves|color=darkorchid}}
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}}
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}}
{{Input List Move|Top Attack|{{cade|LPunch}} or {{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|Down}}{{plus}}{{cade|HKick}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|MPunch}}}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Linkers|color=goldenrod}}
{{Input List Type|type=Linkers|color=goldenrod}}
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{{Input List Move|Ultimate Combo (Ultimate Meltdown)|{{cade|Hcb}}{{plus}}{{cade|MKick}}}}
{{Input List Move|Ultimate Combo (Ultimate Meltdown)|{{cade|Hcb}}{{plus}}{{cade|MKick}}}}
{{Input List Move|No Mercy 1 (Lava Pool)|(mid-screen) {{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|No Mercy 1 (Lava Pool)|(mid-screen) {{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|No Mercy 2 (Meltdown)|(mid-screen){{cade|Qcf}}{{plus}}{{cade|LKick}}}}
{{Input List Move|No Mercy 2 (Meltdown)|(mid-screen) {{cade|Qcf}}{{plus}}{{cade|LKick}}}}
{{Input List Move|Humiliation|{{cade|Left}}{{cade|Left}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Humiliation|{{cade|Left}}{{cade|Left}}{{plus}}{{cade|HKick}}}}
{{Input List Footer}}
{{Input List Footer}}
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{{Input List Move|Flying Knee ◎|{{cade|CBF}}{{plus}}{{cade|LKick}} or {{cade|HKick}}}}
{{Input List Move|Flying Knee ◎|{{cade|CBF}}{{plus}}{{cade|LKick}} or {{cade|HKick}}}}
{{Input List Move|Knee K.O. ◎|{{cade|CBF}}{{plus}}{{cade|MKick}}}}
{{Input List Move|Knee K.O. ◎|{{cade|CBF}}{{plus}}{{cade|MKick}}}}
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Move|Cyclone|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{mod|Release}}{{cade|HPunch}}}}
{{Input List Move|Cyclone|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{mod|Release}}{{cade|HPunch}}}}
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{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{cade|Left}}{{plus}}{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{cade|Left}}{{plus}}{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Move|Spinning Backfist|{{cade|CBF}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|Spinning Backfist|{{cade|CBF}}{{plus}}{{cade|LPunch}}}}
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{{Input List Type|type=Shadow Moves|color=darkorchid}}
{{Input List Type|type=Shadow Moves|color=darkorchid}}
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}}
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}}
{{Input List Move|Top Attack|{{cade|LKick}} or {{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{mod|Air}} {{cade|Dp}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{mod|Air}} {{cade|Dp}}{{plus}}{{cade|MPunch}}}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Linkers|color=goldenrod}}
{{Input List Type|type=Linkers|color=goldenrod}}
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==[[Killer Instinct/Glacius|Glacius]]==
==[[Killer Instinct/Glacius|Glacius]]==
{{Moves Header|Killer Instinct|Glacius}}
{{Input List Header|Killer Instinct|Glacius}}
{{Special Move|name=Shockwave
{{Input List Type|type=Command Normals|color=green}}
|motion={{cade|Qcf}}{{plus}}
{{Input List Move|Stretching Jabs|{{mod|Tap}}{{cade|LPunch}}}}
|button={{cade|Punch}}}}
{{Input List Move|Far Plexus Check|{{cade|Left}}{{plus}}{{cade|HPunch}}}}
{{Special Move|name=Cold Shoulder
{{Input List Type|type=Specials|color=saddlebrown}}
|motion={{cade|CBF}}{{plus}}
{{Input List Move|Shockwave|{{cade|Qcf}}{{plus}}{{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Input List Move|Cold Shoulder|{{cade|CBF}}{{plus}}{{cade|Punch}}}}
{{Special Move|name=Ice Lance
{{Input List Move|Ice Lance|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|LPunch}}}}
|motion={{cade|Hcb}}{{plus}}
{{Input List Move|Liquidize|{{cade|Qcf}}{{plus}}{{cade|LKick}}}}
|button={{cade|LPunch}}}}
{{Input List Move|Liquidize and Uppercut|{{cade|Qcf}}{{plus}}{{cade|MKick}}}}
{{Special Move|name=Liquidize (teleport)
{{Input List Move|└► Teleport Behind|{{cade|Qcf}} or {{cade|Qcb}}{{plus}}{{cade|HKick}}}}
|motion={{cade|Qcf}}{{plus}}
{{Input List Move|Liquidize and Uppercut (Launcher)|{{cade|Qcf}}{{plus}}{{cade|HKick}}}}
|button={{cade|LKick}}}}
{{Input List Move|└► Teleport Behind|{{cade|Qcf}} or {{cade|Qcb}}{{plus}}{{cade|MKick}}}}
{{Special Move|name=Liquidize (teleport-to-uppercut)
{{Input List Type|type=Release Specials|color=tomato}}
|motion={{cade|Qcf}}{{plus}}
{{Input List Move|None}}
|button={{cade|MKick}} or {{cade|HKick}}}}
{{Input List Type|type=Shadow Moves|color=darkorchid}}
{{Special Move|name='''Ultra Combo'''
{{Input List Move|Fast Shockwave ☆|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{cade|Qcf}}{{plus}}{{mod|Release}}{{cade|LPunch}}}}
|motion=(during combo) {{cade|CBF}}{{plus}}
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}}
|button={{cade|HPunch}}}}
{{Input List Move|Top Attack|{{cade|MPunch}} or {{cade|LKick}}}}
{{Special Move|name='''No Mercy 1'''
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
|motion=(during combo/as finisher) {{cade|Hcb}}{{plus}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
|button={{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|MKick}}}}
{{Special Move|name='''No Mercy 2'''
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
|motion=(during combo/as finisher) {{cade|Hcf}}{{plus}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
|button={{cade|MPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|MKick}}}}
{{Special Move|name='''No Mercy 3'''
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
|motion=(during combo/as finisher) {{cade|Tap}}{{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}
{{Input List Type|type=Linkers|color=goldenrod}}
|button={{cade|HKick}}}}
{{Input List Type|type=Enders|color=crimson}}
{{Special Move|name='''Humiliation'''
{{Input List Type|type=Finishers|color=maroon}}
|motion=(as finisher) {{cade|Hcf}}{{plus}}
{{Input List Move|Ultra Combo ★|{{cade|CBF}}{{plus}}{{cade|HPunch}}}}
|button={{cade|MKick}}}}
{{Input List Move|Ultimate Combo (Ultimate Acid Puddle)|{{cade|Hcb}}{{plus}}{{cade|LPunch}}}}
|}
{{Input List Move|No Mercy 1 (Acid Puddle)|(close) {{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}{{cade|HKick}}}}
{{Input List Move|No Mercy 2 (Blob Engulf)|(close) {{cade|Hcb}}{{plus}}{{cade|MKick}}}}
{{Input List Move|No Mercy 3 (Ice Pick)|(close) {{cade|Hcf}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|Humiliation|{{cade|Right}}{{cade|RL}}{{plus}}{{cade|LKick}}}}
{{Input List Footer}}


==[[Killer Instinct/Jago|Jago]]==
==[[Killer Instinct/Jago|Jago]]==
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{{Input List Move|└►Break ({{cade|HKick}} version only)|{{cade|LR}}{{plus}}{{cade|HKick}}}}
{{Input List Move|└►Break ({{cade|HKick}} version only)|{{cade|LR}}{{plus}}{{cade|HKick}}}}
{{Input List Move|└►Wind Kick|(after Break) {{cade|LR}}{{plus}}{{cade|HKick}}}}
{{Input List Move|└►Wind Kick|(after Break) {{cade|LR}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|Kick}}}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Move|Yellow Endokuken|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{cade|Qcf}}{{plus}}{{mod|Release}}{{cade|LPunch}}}}
{{Input List Move|Yellow Endokuken|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{cade|Qcf}}{{plus}}{{mod|Release}}{{cade|LPunch}}}}
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{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Move|Medium Wind Kick|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|MKick}}}}
{{Input List Move|Medium Wind Kick|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|MKick}}}}
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{{Input List Move|Spinning Sword|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|Spinning Sword|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|Flick Flak ◎|{{cade|CBF}}{{plus}}{{cade|Kick}}}}
{{Input List Move|Flick Flak ◎|{{cade|CBF}}{{plus}}{{cade|Kick}}}}
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Punch}}}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Move|Turbo Fire Cat|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{cade|CBF}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|Turbo Fire Cat|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{cade|CBF}}{{plus}}{{cade|HPunch}}}}
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{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|(while enemy aerial) {{cade|LR}}{{plus}}{{cade|MPunch}} or {{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{cade|LR}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Move|Quick Fire Cat|{{cade|CBF}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|Quick Fire Cat|{{cade|CBF}}{{plus}}{{cade|LPunch}}}}
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{{Input List Type|type=Enders|color=crimson}}
{{Input List Type|type=Enders|color=crimson}}
{{Input List Move|Lasaken Ender ★|{{cade|Qcf}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|Lasaken Ender ★|{{cade|Qcf}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|Spinning Sword Finisher ★|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|Spinning Sword Ender ★|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|└► Red Lasaken ★|{{cade|Qcf}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|└► Red Lasaken ★|{{cade|Qcf}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|Quick Flick Flak Ender ★|{{cade|CBF}}{{plus}}{{cade|LKick}}}}
{{Input List Move|Quick Flick Flak Ender ★|{{cade|CBF}}{{plus}}{{cade|LKick}}}}
Line 344: Line 365:
{{Input List Move|Sabre-Pounce ◎|{{cade|CBF}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Sabre-Pounce ◎|{{cade|CBF}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Howl|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Howl|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Move|Fast Sabre-Pounce|{{(}}{{mod|Hold}}{{cade|HKick}}{{)}} {{cade|CBF}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Fast Sabre-Pounce|{{(}}{{mod|Hold}}{{cade|HKick}}{{)}} {{cade|CBF}}{{plus}}{{cade|HKick}}}}
Line 354: Line 376:
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{cade|Left}}{{plus}}{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{cade|Left}}{{plus}}{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Move|Quick Sabre-Spin|{{cade|CBF}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|Quick Sabre-Spin|{{cade|CBF}}{{plus}}{{cade|LPunch}}}}
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{{Input List Move|Skeleport (Behind)|{{cade|Down}}{{cade|Down}}{{plus}}{{cade|Kick}}}}
{{Input List Move|Skeleport (Behind)|{{cade|Down}}{{cade|Down}}{{plus}}{{cade|Kick}}}}
{{Input List Move|Weak Sliding Kick|{{cade|DL}}{{cade|Down}}{{cade|DR}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Weak Sliding Kick|{{cade|DL}}{{cade|Down}}{{cade|DR}}{{plus}}{{cade|HKick}}}}
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Type|type=Release Specials|color=tomato}}
{{Input List Move|Air Skeleport (Front)|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{mod|Air}}{{cade|Down}}{{cade|Down}}{{plus}}{{mod|Release}}{{cade|LPunch}}}}
{{Input List Move|Air Skeleport (Front)|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{mod|Air}}{{cade|Down}}{{cade|Down}}{{plus}}{{mod|Release}}{{cade|LPunch}}}}
Line 423: Line 446:
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{cade|Left}}{{plus}}{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{cade|Left}}{{plus}}{{cade|MKick}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Move|Soul Sword|{{cade|CBF}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|Soul Sword|{{cade|CBF}}{{plus}}{{cade|MPunch}}}}
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{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}}
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}}
{{Input List Move|Top Attack|{{cade|LKick}} or {{cade|HKick}}}}
{{Input List Move|Top Attack|{{cade|LKick}} or {{cade|HKick}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|HPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|MPunch}}}}
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|MPunch}}}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Type|type=Special Openers|color=midnightblue|new=1}}
{{Input List Move|Quick Triplax|{{cade|CBF}}{{plus}}{{cade|LPunch}}}}
{{Input List Move|Quick Triplax|{{cade|CBF}}{{plus}}{{cade|LPunch}}}}

Revision as of 10:40, 6 December 2023

  • ◎ = Combo Breaker
  • ☆ = Only Available Post-Combo Breaker
  • ★ = Shadow version possible (Post-Combo Breaker only)

Cinder

Command Normals
Jump Adjust or while neutral jumping
Backhand +
Specials
Trailblazer (Grounded) +
Trailblazer +
Heat Fist +
Mirage +
Heatsink +
Fireflash +
Inferno +
Release Specials
Shadow Moves
Normal Openers and Auto Double
Top Attack or
or (while enemy aerial) +
+ or (while enemy aerial) +
or (while enemy aerial) +
or (while enemy aerial) +
or (while enemy aerial) +
or (while enemy aerial) +
Special Openers
Linkers
Enders
Finishers
Ultra Combo ★ +
Ultimate Combo (Ultimate Meltdown) +
No Mercy 1 (Lava Pool) (mid-screen) +
No Mercy 2 (Meltdown) (mid-screen) +
Humiliation +


Combo

Command Normals
Straight Cross +
Backhand +
Specials
Spinning Backfist +
Double Backfist +
Rollercoaster +
Triple Rollercoaster ( for 2+ seconds) +
Powerline +
└►Spinning Backfist (while running) +
└►Rollercoaster (while running) +
└►Break (while running) +
└►Flying Knee (while running) +
Flying Knee ◎ + or
Knee K.O. ◎ +
Air Double (while enemy aerial) +
Release Specials
Cyclone ()
Shadow Moves
Shadow Powerline ☆ () +
Normal Openers and Auto Double
Top Attack or or
Special Openers
Spinning Backfist +
└► Auto-Double or
Double Backfist +
└► Auto-Double or
└► Manual or
Rollercoaster +
└► Auto-Double or
Double Rollercoaster ( for 2+ seconds) +
└► Manual or or or
Powerline ( for 2+ seconds) +
└► Auto-Double or
Quick Flying Knee +
└► Auto-Double or
Fierce Flying Knee +
└► Auto-Double or
Linkers
Double Backfist +
└► Auto-Double or or
└► Manual or
Enders
Spinning Backfist Ender ★ +
└► Powerline ★ +
Rollercoaster Ender ★ +
└► Powerline ★ +
Powerline Ender ★ +
Launcher Ender +
└► Powerline ★ +
Knee K.O. Ender ★ +
└► Powerline ★ +
Fierce Flying Knee Ender ★ +
└► Powerline ★ +
Finishers
Ultra Combo ★ +
Ultimate Combo (Ultimate Screen Punch) +
No Mercy 1 (Chiropractor) (close) +
No Mercy 2 (Screen Punch) (close) +
Humiliation +


Fulgore

Command Normals
Roundhouse Kick +
Specials
Laser Storm +
Double Laser Storm +
Triple Laser Storm +
Plasma Slice +
Reflect +
Plasma-port (Front) +
Plasma-port (Behind) +
Cyber Dash +
Eye Laser +
Release Specials
Shadow Moves
Normal Openers and Auto Double
Top Attack or
or (while enemy aerial) +
or (while enemy aerial) +
Special Openers
Linkers
Enders
Finishers
Ultra Combo ★ +
Ultimate Combo (Ultimate Gun 'em Down) +
No Mercy 1 (Gun 'em Down) (mid-screen) +
No Mercy 2 (Eye Laser) (mid-screen) +
Humiliation +


Glacius

Command Normals
Stretching Jabs
Far Plexus Check +
Specials
Shockwave +
Cold Shoulder +
Ice Lance +
Liquidize +
Liquidize and Uppercut +
└► Teleport Behind or +
Liquidize and Uppercut (Launcher) +
└► Teleport Behind or +
Release Specials
None
Shadow Moves
Fast Shockwave ☆ () +
Normal Openers and Auto Double
Top Attack or
or (while enemy aerial) +
or (while enemy aerial) +
Special Openers
Linkers
Enders
Finishers
Ultra Combo ★ +
Ultimate Combo (Ultimate Acid Puddle) +
No Mercy 1 (Acid Puddle) (close) +
No Mercy 2 (Blob Engulf) (close) +
No Mercy 3 (Ice Pick) (close) +
Humiliation +


Jago

Command Normals
Front Kick +
Specials
Endokuken +
Tiger Fury ◎ +
Laser Sword +
Wind Kick +
└►Break ( version only) +
└►Wind Kick (after Break) +
Air Double (while enemy aerial) +
Release Specials
Yellow Endokuken () +
Sliding Tiger Fury () +
Fast Wind Kick () +
Shadow Moves
Red Endokuken ☆ () +
Shadow Wind Kick ☆ () +
Normal Openers and Auto Double
Top Attack or
+
Special Openers
Medium Wind Kick +
└► Auto-Double + or
Fierce Wind Kick +
└► Auto-Double or
└► Manual or or
Laser Sword +
└► Auto-Double or +
└► Manual or or
Shadow Wind Kick ☆ () +
└► Auto-Double or or
└► Manual or
Linkers
Laser Sword +
└► Auto-Double or or
└► Manual or
Enders
Endokuken Ender ★ +
Quick Tiger Fury Ender +
Medium Tiger Fury Ender ★ +
└► Red Endokuken ★ () +
Launcher Ender +
└► Red Endokuken ★ () +
Fierce Tiger Fury Ender ★ +
Wind Kick Ender ★ +
Sweep Ender +
Finishers
Ultra Combo ★ +
Ultimate Combo (Ultimate Sword Stab) +
No Mercy 1 (Sword Stab) (close) +
No Mercy 2 (Falling Car) (far) +
Humiliation +


Orchid

Command Normals
Turnaround Tonfa +
Backflip +
Specials
Lasaken +
Fire Cat +
Ichi + or
└► Ni +
└►└► San +
Spinning Sword +
Flick Flak ◎ +
Air Double (while enemy aerial) +
Release Specials
Turbo Fire Cat () +
Shadow Moves
Shadow Fire Cat ☆ () +
Normal Openers and Auto Double
Top Attack or
Special Openers
Quick Fire Cat +
└► Auto-Double
└► Manual or or
Medium Fire Cat +
└► Auto-Double or or
└► Manual or
Fierce Fire Cat +
└► Auto-Double or
Ichi + or
└► Auto-Double or
└► Manual + or or + or
Quick Flick Flak +
└► Manual or or or
Medium Flick Flak +
└► Auto-Double
└► Manual or or
Fierce Flick Flak +
└► Auto-Double or +
└► Manual or or or
Linkers
Ichi + or
└► Auto-Double or
└► Manual + or or + or
Back Flip +
└► Auto-Double or or
└► Manual or
Fierce Flick Flak +
└► Auto-Double or +
└► Manual or or
Enders
Lasaken Ender ★ +
Spinning Sword Ender ★ +
└► Red Lasaken ★ +
Quick Flick Flak Ender ★ +
└► Red Lasaken ★ +
Medium Flick Flak Ender ★ +
└► Red Lasaken ★ +
Finishers
Ultra Combo +
Ultimate Combo (Ultimate Heart Attack) +
No Mercy 1 (Frog Stomp) (close) +
└►Stomp (while Orchid stands still)
No Mercy 2 (Heart Attack) (mid-screen) +
Humiliation +


Riptor

Name Input
Claw Uppercut +
Tailflip +
Flaming Venom +
Dragon Breath (close) +
Jump Rake +
Rampage +
Ultra Combo (during combo) +
No Mercy 1 (during combo/as finisher) +
No Mercy 2 (during combo/as finisher) +
No Mercy 3 (during combo/as finisher) +

Sabrewulf

Command Normals
Red Claw +
Specials
Flaming Bat +
Sabre-Spin +
Reverse Sabre-Spin +
Sabre-Roll ◎ +
Sabre-Slap ◎ +
└►Sabre-Roll (while running) +
└►Sabre-Slap (while running) +
└►Sabre-Pounce (while running) +
Sabre-Pounce ◎ +
Howl +
Air Double (while enemy aerial) +
Release Specials
Fast Sabre-Pounce () +
Shadow Moves
Double Sabre-Spin +
Double Sabre-Roll +
Long Sabre-Pounce +
Normal Openers and Auto Double
Top Attack or
Special Openers
Quick Sabre-Spin +
└► Auto-Double or
└► Manual
Medium Sabre-Spin +
└► Auto-Double or
└► Manual or + or or
Fierce Sabre-Spin +
└► Auto-Double or
└► Manual + or
Reverse Sabre-Spin +
└► Auto-Double or
└► Manual or + or
Sabre-Roll +
└► Auto-Double or
└► Manual
Sabre-Slap ( for 3+ seconds) +
└► Auto-Double or
Sabre-Pounce
└► Auto-Double or
Linkers
Reverse Sabre-Spin +
└► Auto-Double or or
└► Manual or +
Enders
Sabre-Spin Ender ★ +
└► Shadow Sabre-Pounce ☆
Sabre-Roll Ender ★ +
Sabre-Slap Ender ★ +
└► Shadow Sabre-Pounce ☆
Sabre-Pounce Ender ★ +
└► Shadow Sabre-Pounce ☆
Finishers
Ultra Combo ★ +
Ultimate Combo (Ultimate Claw Stab) +
No Mercy 1 (Claw Stab) (close) +
No Mercy 2 (Screen Punch) (mid-screen) +
Humiliation +


Spinal

Command Normals
Power Devour + ()
Scimitar Swing +
Back Kick +
Specials
Soul Sword +
Reverse Soul Sword +
Bone Shaker +
└►Soul Sword ★ +
Skeleport (Front) +
Skeleport (Behind) +
Weak Sliding Kick +
Air Double (while enemy aerial) +
Release Specials
Air Skeleport (Front) () +
Air Skeleport (Behind) () +
Shadow Moves
Searing Skull ☆ (costs 1 skull) +
Super Searing Skull ☆ (costs 2 skulls) +
Double Soul Sword ☆ +
Normal Openers and Auto Double
Top Attack or
Special Openers
Soul Sword +
└► Auto-Double or
Reverse Soul Sword +
└► Auto-Double or
Quick Bone Shaker +
└► Auto-Double
└► Manual
Medium Bone Shaker +
└► Auto-Double
└► Manual
Heavy Bone Shaker +
└► Auto-Double or
Weak Sliding Kick +
└► Auto-Double or
Linkers
Reverse Soul Sword +
└► Auto-Double or
└► Manual or or
Enders
Quick Bone Shaker Ender +
Medium Bone Shaker Ender +
Heavy Bone Shaker Ender +
Skeleport Ender +/
└► Searing Skull (after launching enders) +
Finishers
Ultra Combo ★ +
Ultimate Combo (Ultimate Skeleton Grab) +
No Mercy 1 (Skeleton Grab) (any) +
No Mercy 2 (Shield Stab) (close) +
Humiliation +


Thunder

Command Normals
Axe Thrust +
Step Knee +
Specials
Triplax +
Reverse Triplax +
Flying Mohawk ◎ + or
Sammamish ◎ +
└►Tomahawk + or +
└►Far Tomahawk ()+ or +
Tomahawk +
Phoenix +
└►Change Height Hold or
Release Specials
Far Tomahawk ()+
Turbo Phoenix ( or )+ or
└►Change Height Hold or
Red Phoenix ()+
└►Change Height Hold or
Shadow Moves
Shadow Tomahawk ☆ ()+
Giant Phoenix ☆ ()+
└►Change Height Hold or
Normal Openers and Auto Double
Top Attack or
or (while enemy aerial) +
or (while enemy aerial) +
or (while enemy aerial) +
or (while enemy aerial) +
+ or (while enemy aerial) +
or (while enemy aerial) +
Special Openers
Quick Triplax +
└► Auto-Double or
└► Manual or
Medium Triplax +
└► Auto-Double or
└► Manual or or or or +
Reverse Triplax +
└► Auto-Double or
└► Manual or or or or +
Fierce Triplax +
└► Auto-Double or
└► Manual or
Quick Flying Mohawk +
└► Auto-Double or
└► Manual or or
Tomahawk +
└► Auto-Double or
└► Manual or or
Linkers
Reverse Triplax +
└► Auto-Double or or
└► Manual
Enders
Triplax Ender ★ +
└► Blue Phoenix ★ +
Flying Mohawk Ender ★ +
└► Blue Phoenix ★ +
Sammamish Ender ★ +
└► Blue Phoenix ★ +
Phoenix Ender ★ +
Finishers
Ultra Combo ★ +
Ultimate Combo (Ultimate Rain Dance) +
No Mercy 1 (Rain Dance) (mid-screen) +
No Mercy 2 (Axe Uppercut) (close) +
Humiliation +


Boss

Eyedol

Command Normals
Stomp +
└►Turbo Headbutt +
└►Break
└►Triple Fireball +
Club Stab +
Specials
Headbutt +
└►Break (while running) +
└►Golf Swing (while running) +
Golf Swing +
Fireball +
Jump and Swing // or +
Release Specials
None
Shadow Moves
None
Normal Openers and Auto Double
+ or + or
+ or + or
+ or + or
Special Openers
Headbutt +
└► Auto-Double or
Light Jump and Swing or +
└► Auto-Double or
Medium Jump and Swing or +
└► Manual or or or
Linkers
None
Enders
Headbutt +
Golf Swing +
Fireball +
Finishers
None