Jump to navigation
Jump to search
(Replaced Cinder and Fulgore's list) |
(Almost finished updating all moves to the current format) |
||
Line 21: | Line 21: | ||
{{Input List Type|type=Shadow Moves|color=darkorchid}} | {{Input List Type|type=Shadow Moves|color=darkorchid}} | ||
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | {{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | ||
{{Input List Move|Top Attack|{{cade|LPunch}} or {{cade|LKick}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|HPunch}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|Down}}{{plus}}{{cade|HKick}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|HPunch}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|LPunch}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Type|type=Linkers|color=goldenrod}} | {{Input List Type|type=Linkers|color=goldenrod}} | ||
Line 28: | Line 35: | ||
{{Input List Move|Ultimate Combo (Ultimate Meltdown)|{{cade|Hcb}}{{plus}}{{cade|MKick}}}} | {{Input List Move|Ultimate Combo (Ultimate Meltdown)|{{cade|Hcb}}{{plus}}{{cade|MKick}}}} | ||
{{Input List Move|No Mercy 1 (Lava Pool)|(mid-screen) {{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|No Mercy 1 (Lava Pool)|(mid-screen) {{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}{{cade|MPunch}}}} | ||
{{Input List Move|No Mercy 2 (Meltdown)|(mid-screen){{cade|Qcf}}{{plus}}{{cade|LKick}}}} | {{Input List Move|No Mercy 2 (Meltdown)|(mid-screen) {{cade|Qcf}}{{plus}}{{cade|LKick}}}} | ||
{{Input List Move|Humiliation|{{cade|Left}}{{cade|Left}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Humiliation|{{cade|Left}}{{cade|Left}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Footer}} | {{Input List Footer}} | ||
Line 49: | Line 56: | ||
{{Input List Move|Flying Knee ◎|{{cade|CBF}}{{plus}}{{cade|LKick}} or {{cade|HKick}}}} | {{Input List Move|Flying Knee ◎|{{cade|CBF}}{{plus}}{{cade|LKick}} or {{cade|HKick}}}} | ||
{{Input List Move|Knee K.O. ◎|{{cade|CBF}}{{plus}}{{cade|MKick}}}} | {{Input List Move|Knee K.O. ◎|{{cade|CBF}}{{plus}}{{cade|MKick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|Cyclone|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{mod|Release}}{{cade|HPunch}}}} | {{Input List Move|Cyclone|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{mod|Release}}{{cade|HPunch}}}} | ||
Line 57: | Line 65: | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}| | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Spinning Backfist|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Spinning Backfist|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | ||
Line 118: | Line 126: | ||
{{Input List Type|type=Shadow Moves|color=darkorchid}} | {{Input List Type|type=Shadow Moves|color=darkorchid}} | ||
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | {{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | ||
{{Input List Move|Top Attack|{{cade|LKick}} or {{cade|MKick}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{mod|Air}} {{cade|Dp}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | |||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{mod|Air}} {{cade|Dp}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Type|type=Linkers|color=goldenrod}} | {{Input List Type|type=Linkers|color=goldenrod}} | ||
Line 130: | Line 145: | ||
==[[Killer Instinct/Glacius|Glacius]]== | ==[[Killer Instinct/Glacius|Glacius]]== | ||
{{ | {{Input List Header|Killer Instinct|Glacius}} | ||
{{ | {{Input List Type|type=Command Normals|color=green}} | ||
| | {{Input List Move|Stretching Jabs|{{mod|Tap}}{{cade|LPunch}}}} | ||
| | {{Input List Move|Far Plexus Check|{{cade|Left}}{{plus}}{{cade|HPunch}}}} | ||
{{ | {{Input List Type|type=Specials|color=saddlebrown}} | ||
| | {{Input List Move|Shockwave|{{cade|Qcf}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Cold Shoulder|{{cade|CBF}}{{plus}}{{cade|Punch}}}} | |||
{{ | {{Input List Move|Ice Lance|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|LPunch}}}} | ||
| | {{Input List Move|Liquidize|{{cade|Qcf}}{{plus}}{{cade|LKick}}}} | ||
| | {{Input List Move|Liquidize and Uppercut|{{cade|Qcf}}{{plus}}{{cade|MKick}}}} | ||
{{ | {{Input List Move|└► Teleport Behind|{{cade|Qcf}} or {{cade|Qcb}}{{plus}}{{cade|HKick}}}} | ||
| | {{Input List Move|Liquidize and Uppercut (Launcher)|{{cade|Qcf}}{{plus}}{{cade|HKick}}}} | ||
| | {{Input List Move|└► Teleport Behind|{{cade|Qcf}} or {{cade|Qcb}}{{plus}}{{cade|MKick}}}} | ||
{{ | {{Input List Type|type=Release Specials|color=tomato}} | ||
| | {{Input List Move|None}} | ||
| | {{Input List Type|type=Shadow Moves|color=darkorchid}} | ||
{{ | {{Input List Move|Fast Shockwave ☆|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{cade|Qcf}}{{plus}}{{mod|Release}}{{cade|LPunch}}}} | ||
| | {{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | ||
| | {{Input List Move|Top Attack|{{cade|MPunch}} or {{cade|LKick}}}} | ||
{{ | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
| | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
| | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|MKick}}}} | ||
{{ | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
| | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | ||
| | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|MKick}}}} | ||
{{ | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
| | {{Input List Type|type=Linkers|color=goldenrod}} | ||
| | {{Input List Type|type=Enders|color=crimson}} | ||
{{ | {{Input List Type|type=Finishers|color=maroon}} | ||
| | {{Input List Move|Ultra Combo ★|{{cade|CBF}}{{plus}}{{cade|HPunch}}}} | ||
| | {{Input List Move|Ultimate Combo (Ultimate Acid Puddle)|{{cade|Hcb}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|No Mercy 1 (Acid Puddle)|(close) {{cade|Left}}{{cade|Left}}{{cade|Left}}{{plus}}{{cade|HKick}}}} | |||
{{Input List Move|No Mercy 2 (Blob Engulf)|(close) {{cade|Hcb}}{{plus}}{{cade|MKick}}}} | |||
{{Input List Move|No Mercy 3 (Ice Pick)|(close) {{cade|Hcf}}{{plus}}{{cade|MPunch}}}} | |||
{{Input List Move|Humiliation|{{cade|Right}}{{cade|RL}}{{plus}}{{cade|LKick}}}} | |||
{{Input List Footer}} | |||
==[[Killer Instinct/Jago|Jago]]== | ==[[Killer Instinct/Jago|Jago]]== | ||
Line 174: | Line 193: | ||
{{Input List Move|└►Break ({{cade|HKick}} version only)|{{cade|LR}}{{plus}}{{cade|HKick}}}} | {{Input List Move|└►Break ({{cade|HKick}} version only)|{{cade|LR}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|└►Wind Kick|(after Break) {{cade|LR}}{{plus}}{{cade|HKick}}}} | {{Input List Move|└►Wind Kick|(after Break) {{cade|LR}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|Kick}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|Yellow Endokuken|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{cade|Qcf}}{{plus}}{{mod|Release}}{{cade|LPunch}}}} | {{Input List Move|Yellow Endokuken|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{cade|Qcf}}{{plus}}{{mod|Release}}{{cade|LPunch}}}} | ||
Line 185: | Line 205: | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}| | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Medium Wind Kick|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|MKick}}}} | {{Input List Move|Medium Wind Kick|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|MKick}}}} | ||
Line 236: | Line 256: | ||
{{Input List Move|Spinning Sword|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|Spinning Sword|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|Flick Flak ◎|{{cade|CBF}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Flick Flak ◎|{{cade|CBF}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Punch}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|Turbo Fire Cat|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{cade|CBF}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|Turbo Fire Cat|{{(}}{{mod|Hold}}{{cade|HPunch}}{{)}} {{cade|CBF}}{{plus}}{{cade|HPunch}}}} | ||
Line 244: | Line 265: | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}| | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}| | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Quick Fire Cat|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Quick Fire Cat|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | ||
Line 280: | Line 301: | ||
{{Input List Type|type=Enders|color=crimson}} | {{Input List Type|type=Enders|color=crimson}} | ||
{{Input List Move|Lasaken Ender ★|{{cade|Qcf}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|Lasaken Ender ★|{{cade|Qcf}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|Spinning Sword | {{Input List Move|Spinning Sword Ender ★|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|└► Red Lasaken ★|{{cade|Qcf}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|└► Red Lasaken ★|{{cade|Qcf}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|Quick Flick Flak Ender ★|{{cade|CBF}}{{plus}}{{cade|LKick}}}} | {{Input List Move|Quick Flick Flak Ender ★|{{cade|CBF}}{{plus}}{{cade|LKick}}}} | ||
Line 344: | Line 365: | ||
{{Input List Move|Sabre-Pounce ◎|{{cade|CBF}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Sabre-Pounce ◎|{{cade|CBF}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Howl|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Howl|{{cade|DR}}{{cade|Down}}{{cade|DL}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|Fast Sabre-Pounce|{{(}}{{mod|Hold}}{{cade|HKick}}{{)}} {{cade|CBF}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Fast Sabre-Pounce|{{(}}{{mod|Hold}}{{cade|HKick}}{{)}} {{cade|CBF}}{{plus}}{{cade|HKick}}}} | ||
Line 354: | Line 376: | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}| | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Quick Sabre-Spin|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Quick Sabre-Spin|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | ||
Line 412: | Line 434: | ||
{{Input List Move|Skeleport (Behind)|{{cade|Down}}{{cade|Down}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Skeleport (Behind)|{{cade|Down}}{{cade|Down}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Weak Sliding Kick|{{cade|DL}}{{cade|Down}}{{cade|DR}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Weak Sliding Kick|{{cade|DL}}{{cade|Down}}{{cade|DR}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Air Double|(while enemy aerial) {{mod|Air}} {{cade|RL}}{{plus}}{{cade|Kick}}}} | |||
{{Input List Type|type=Release Specials|color=tomato}} | {{Input List Type|type=Release Specials|color=tomato}} | ||
{{Input List Move|Air Skeleport (Front)|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{mod|Air}}{{cade|Down}}{{cade|Down}}{{plus}}{{mod|Release}}{{cade|LPunch}}}} | {{Input List Move|Air Skeleport (Front)|{{(}}{{mod|Hold}}{{cade|LPunch}}{{)}} {{mod|Air}}{{cade|Down}}{{cade|Down}}{{plus}}{{mod|Release}}{{cade|LPunch}}}} | ||
Line 423: | Line 446: | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}| | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Soul Sword|{{cade|CBF}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|Soul Sword|{{cade|CBF}}{{plus}}{{cade|MPunch}}}} | ||
Line 487: | Line 510: | ||
{{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | {{Input List Type|type=Normal Openers and Auto Double|color=dodgerblue}} | ||
{{Input List Move|Top Attack|{{cade|LKick}} or {{cade|HKick}}}} | {{Input List Move|Top Attack|{{cade|LKick}} or {{cade|HKick}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LPunch}}|{{cade|LKick}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MPunch}}|{{cade|HKick}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|HPunch}}|{{cade|MKick}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|MPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|HPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|LKick}}|{{cade|LPunch}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|MKick}}|{{cade|Down}}{{plus}}{{cade|HPunch}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{cade|Qcb}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|{{mod|Air}}{{cade|HKick}}|{{cade|MPunch}} or (while enemy aerial) {{mod|Air}} {{cade|Qcb}}{{plus}}{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Openers|color=midnightblue|new=1}} | {{Input List Type|type=Special Openers|color=midnightblue|new=1}} | ||
{{Input List Move|Quick Triplax|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Quick Triplax|{{cade|CBF}}{{plus}}{{cade|LPunch}}}} |
Revision as of 10:40, 6 December 2023
- ◎ = Combo Breaker
- ☆ = Only Available Post-Combo Breaker
- ★ = Shadow version possible (Post-Combo Breaker only)
Cinder
Command Normals |
|
Specials |
|
Release Specials |
Shadow Moves |
Special Openers |
Linkers |
Enders |
Finishers |
|
Combo
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Fulgore
Command Normals |
|
Specials |
|
Release Specials |
Shadow Moves |
Normal Openers and Auto Double |
|
Special Openers |
Linkers |
Enders |
Finishers |
|
Glacius
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
Linkers |
Enders |
Finishers |
|
Jago
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Orchid
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Riptor
Name | Input | |
---|---|---|
Claw Uppercut | + | |
Tailflip | + | |
Flaming Venom | + | |
Dragon Breath | (close) + | |
Jump Rake | + | |
Rampage | + | |
Ultra Combo | (during combo) + | |
No Mercy 1 | (during combo/as finisher) + | |
No Mercy 2 | (during combo/as finisher) + | |
No Mercy 3 | (during combo/as finisher) + |
Sabrewulf
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Spinal
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Thunder
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|
Boss
Eyedol
Command Normals |
|
Specials |
|
Release Specials |
|
Shadow Moves |
|
Normal Openers and Auto Double |
|
Special Openers |
|
Linkers |
|
Enders |
|
Finishers |
|